Backface visibility

Author: b | 2025-04-23

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.hidden-backface { -webkit-backface-visibility: hidden; backface-visibility: hidden; } The validator warns that -webkit-backface-visibility is an unknown vendor extension, but both Direct link to the article backface-visibility. 3d backface-visibility. backface-visibility . The backface-visibility property relates to 3D transforms. With 3D transforms, you can manage

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backface-visibility: hidden; isn't causing the backfaces of the

How TO - Flip an ImageLearn how to flip an image (add a mirror effect) with CSS.Move your mouse over the image:How To Flip an ImageExample img:hover { -webkit-transform: scaleX(-1); transform: scaleX(-1);}Try it Yourself »Add TransitionYou can also add a transition effect to "fade" the flip:Example img:hover { -webkit-transform: scaleX(-1); transform: scaleX(-1); transition: 1s; /* The animation takes 1 second */}Try it Yourself »-->Note: This example does not work on tablets or mobile phones.Tip: Go to our CSS 3D Transforms Tutorial, to learn more about 3D transformations.3D Flip Image with TextLearn how to do an animated 3D flip of an image with text: Paris What an amazing city Step 1) Add HTML:Example Paris What an amazing city Step 2) Add CSS:Example /* The flip box container - set the width and height to whatever you want. We have added the border property to demonstrate that the flip itself goes out of the box on hover (remove perspective if you don't want the 3D effect */.flip-box { background-color: transparent; width: 300px; height: 200px; border: 1px solid #f1f1f1; perspective: 1000px; /* Remove this if you don't want the 3D effect */}/* This container is needed to position the front and back side */ .flip-box-inner { position: relative; width: 100%; height: 100%; text-align: center; transition: transform 0.8s; transform-style: preserve-3d;}/* Do an horizontal flip when you move the mouse over the flip box container */.flip-box:hover .flip-box-inner { transform: rotateY(180deg);}/* Position the front and back side */.flip-box-front, .flip-box-back { position: absolute; width: 100%; height: 100%; -webkit-backface-visibility: hidden; /* Safari */ backface-visibility: hidden;}/* Style the front side (fallback if image is missing) */.flip-box-front { background-color: #bbb; color: black;}/* Style the back side */.flip-box-back { background-color: dodgerblue; color: white; transform: rotateY(180deg);}Try it Yourself » ★ +1 Track your progress - it's free! .hidden-backface { -webkit-backface-visibility: hidden; backface-visibility: hidden; } The validator warns that -webkit-backface-visibility is an unknown vendor extension, but both Colordisplays the default color of the scan; the figure depicts two scansCtrl+Alt+2Surface colordisplays each frame in a scan using a different colorCtrl+Alt+3Max errorcolors the frames from Eva and Spider in accordance with their registration quality from green to red via yellow and orange; red indicates unacceptable values and registration errorsCtrl+Alt+4X-raybeneficial for noisy data since it highlights only areas with high point density; it features a slider for adjusting its intensityCtrl+Alt+5Lighting¶The Show option under the Lighting subgroup in the Scene settings section or Lighting option in the View menu toggles the lighting in the 3D View window. This option may be useful when you must turn the lighting off to see only the outline of the model or to assess texture quality.Additionally, the Directional option under the Lighting subgroup in the Scene settings enables you to adjust the Height and Azimuth of the light source in the 3D scene.To do so, make sure the lighting is ON on the 3D View window, click on the Directional option, and adjust the sliders as desired.Figure 114. is an example of a model rendered with different Azimuth values.Figure 114 Adjust the light source in the 3D View window.¶Backface Rendering¶Artec Studio offers four methods for rendering a frame’s backface:Showassigns the backface the same color as the model. This display mode is useful when you want to correct geometric problems in a model by working with it from the inside.Cullthe backface is not displayed. This mode produces a very clear view when combined with the X-ray mode (see Color and Texture for details).Blackrenders the backface in black. In this mode, it is easiest to distinguish between the front and back sides of the scanned surfaces.Transparentrenders the semi-transparent backface using a color that is slightly different from the front side of the corresponding surface. This mode allows you to view both sides of the scanned surfaces at the same time: those at which the scanner was aimed, and their backs. This is convenient for viewing scans of closed environments such as a room scan taken from the inside.You can choose the mode from the View menu or

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User7230

How TO - Flip an ImageLearn how to flip an image (add a mirror effect) with CSS.Move your mouse over the image:How To Flip an ImageExample img:hover { -webkit-transform: scaleX(-1); transform: scaleX(-1);}Try it Yourself »Add TransitionYou can also add a transition effect to "fade" the flip:Example img:hover { -webkit-transform: scaleX(-1); transform: scaleX(-1); transition: 1s; /* The animation takes 1 second */}Try it Yourself »-->Note: This example does not work on tablets or mobile phones.Tip: Go to our CSS 3D Transforms Tutorial, to learn more about 3D transformations.3D Flip Image with TextLearn how to do an animated 3D flip of an image with text: Paris What an amazing city Step 1) Add HTML:Example Paris What an amazing city Step 2) Add CSS:Example /* The flip box container - set the width and height to whatever you want. We have added the border property to demonstrate that the flip itself goes out of the box on hover (remove perspective if you don't want the 3D effect */.flip-box { background-color: transparent; width: 300px; height: 200px; border: 1px solid #f1f1f1; perspective: 1000px; /* Remove this if you don't want the 3D effect */}/* This container is needed to position the front and back side */ .flip-box-inner { position: relative; width: 100%; height: 100%; text-align: center; transition: transform 0.8s; transform-style: preserve-3d;}/* Do an horizontal flip when you move the mouse over the flip box container */.flip-box:hover .flip-box-inner { transform: rotateY(180deg);}/* Position the front and back side */.flip-box-front, .flip-box-back { position: absolute; width: 100%; height: 100%; -webkit-backface-visibility: hidden; /* Safari */ backface-visibility: hidden;}/* Style the front side (fallback if image is missing) */.flip-box-front { background-color: #bbb; color: black;}/* Style the back side */.flip-box-back { background-color: dodgerblue; color: white; transform: rotateY(180deg);}Try it Yourself » ★ +1 Track your progress - it's free!

2025-04-08
User1038

Colordisplays the default color of the scan; the figure depicts two scansCtrl+Alt+2Surface colordisplays each frame in a scan using a different colorCtrl+Alt+3Max errorcolors the frames from Eva and Spider in accordance with their registration quality from green to red via yellow and orange; red indicates unacceptable values and registration errorsCtrl+Alt+4X-raybeneficial for noisy data since it highlights only areas with high point density; it features a slider for adjusting its intensityCtrl+Alt+5Lighting¶The Show option under the Lighting subgroup in the Scene settings section or Lighting option in the View menu toggles the lighting in the 3D View window. This option may be useful when you must turn the lighting off to see only the outline of the model or to assess texture quality.Additionally, the Directional option under the Lighting subgroup in the Scene settings enables you to adjust the Height and Azimuth of the light source in the 3D scene.To do so, make sure the lighting is ON on the 3D View window, click on the Directional option, and adjust the sliders as desired.Figure 114. is an example of a model rendered with different Azimuth values.Figure 114 Adjust the light source in the 3D View window.¶Backface Rendering¶Artec Studio offers four methods for rendering a frame’s backface:Showassigns the backface the same color as the model. This display mode is useful when you want to correct geometric problems in a model by working with it from the inside.Cullthe backface is not displayed. This mode produces a very clear view when combined with the X-ray mode (see Color and Texture for details).Blackrenders the backface in black. In this mode, it is easiest to distinguish between the front and back sides of the scanned surfaces.Transparentrenders the semi-transparent backface using a color that is slightly different from the front side of the corresponding surface. This mode allows you to view both sides of the scanned surfaces at the same time: those at which the scanner was aimed, and their backs. This is convenient for viewing scans of closed environments such as a room scan taken from the inside.You can choose the mode from the View menu or

2025-03-28
User4562

Published on: Aug 10 2024 by Anli After learning how to create a hamburger menu in simple HTML/CSS and in Bootstrap 4, today I’ve created 2 templates of hamburger menus (dark and light) using the latest Bootstrap 5.So, if you prefer to always be up-to-date with the Bootstrap front-end framework, these 2 templates may be useful for your projects.I’ll show the code for one of them and in the end, you can live-preview them and download the templates. Enjoy!1. Dark Hamburger MenuImage PreviewsDark Hamburger Menu Closed:Dark Hamburger Menu Opened:The HTML Code (only for the menu) Logo Home Item 1 Item 2 Item 3 Item 4 The CSS Code (only for the menu)/* Navbar */.navbar.bg-dark.azm-navbar { background-color: #3d3d3d !important; backface-visibility: hidden;}.navbar.bg-dark.azm-navbar .dropdown-menu { background-color: #3d3d3d;}.azm-navbar .navbar-brand { width: 162px; height: 50px; background: url(assets/logo.png) left center no-repeat; text-indent: -99999px;}.azm-navbar .nav-link { font-size: 1.15rem;}.azm-navbar .dropdown-menu { box-shadow: 0 0.5rem 1rem rgba(0, 0, 0, 0.15);}.azm-navbar .navbar-toggler { border-color: #3d3d3d;}.azm-navbar .navbar-toggler:focus { background: none; outline: 0; box-shadow: none;}.azm-navbar .navbar-toggler span { display: block; width: 30px; height: 2px; margin: 6px auto; background: #888; transition: all .6s cubic-bezier(0.250, 0.100, 0.250, 1.000);}.azm-navbar .navbar-toggler:hover span,.azm-navbar .navbar-toggler:focus span { background: #fff;}/* rotate first span */.azm-navbar .navbar-toggler[aria-expanded="true"] span:first-of-type { transform: rotate(45deg) translate(6px, 6px);}/* hide second span */.azm-navbar .navbar-toggler[aria-expanded="true"] span:nth-of-type(2) { opacity: 0;}/* rotate third span */.azm-navbar .navbar-toggler[aria-expanded="true"] span:last-of-type { transform: rotate(-45deg) translate(5px, -5px);}.azm-navbar .navbar-toggler[aria-expanded="false"] span { transform: none; opacity: 1;}2. Light Hamburger MenuImage PreviewsLight Hamburger Menu Closed:Light Hamburger Menu Opened:3. Demo and DownloadLIVE PREVIEW: DARK – LIGHTDOWNLOAD: bootstrap-5-hamburger-menu.zip (1049 downloads ) Need Help with Template Customization? Hire me! Email me at: hello@azmind.com Subscribe to the Azmind Newsletter and I’ll update you as soon as I release a new WordPress Theme, Bootstrap Template, Tutorial or other Freebie: Subscribe To learn how we use your data when you sign up to our newsletter, read our Privacy Policy here.

2025-03-26
User7775

From the toolbar in 3D View window.See Figure 115 for examples that illustrate the different modes of backface rendering.The Transparent mode is the default one.Figure 115 Examples of different modes of backface rendering:¶1—Show, 2—Cull, 3—Black, 4—Transparent.Rendering Object Outlines¶To highlight the outlines of the object displayed in the 3D View window, hover the mouse cursor over its name in the Workspace panel. This can be useful, for example, to distinguish between several scans of the same object when they are rendered in the 3D View window simultaneously. The outlines are highlighted even through surfaces.You can enable and disable the outlines highlighting on the UI tab of the Settings dialog.Representation of Normals and Boundaries¶The Show normals option in the View menu enables or disables rendering of normals for each vertex. By default, the normals point away from the model surface and toward the 3D scanner. You can change this direction using the Invert normals command. You can also switch between modes for displaying normals by hitting the N key with the 3D View window active.When working with edges, the Show boundary feature in the View menu allows you to enable and disable highlighting of the model’s edges. To toggle this feature, hit the B key with the 3D View window active.Rendering and Texturing Untextured Polygons¶Textured models may have some untextured areas (for instance, the green area in the middle of Table 7). The Render polygons without texture option in the View menu allows you to toggle rendering of such areas.If the texture of the imported model is smaller than the model itself, Artec Studio can wrap it to fill the untextured areas (see Table 7).The wrapping effect is similar to floor tiling or a repeating wallpaper pattern—that is, the texture repeats periodically. To activate this option, enable the Wrap texture coordinates option in the View menu.Table 7 Rendering and texturing untextured polygons.¶Options EnabledResultNoneRender polygons without textureWrap texture coordinatesDisplaying Boundaries of Texture Atlas¶Textures applied to 3D models are obviously two-dimensional. You may, however, want to see the boundaries of each texture patch on the actual 3D surface. Artec Studio can display a texture-atlas

2025-04-13

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