Harmony 2

Author: a | 2025-04-24

★★★★☆ (4.3 / 3513 reviews)

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Harmony Mod (Steam Workshop) Harmony 2 Releases (GitHub) Harmony 2 NuGet package. Harmony 2 Documentation - Official documentation for Harmony 2. Alien Double the Harmony 2 track in the same way. Set the volumes for Harmony 2 and Harmony 2 double in the same way as for Harmony 1. Set their volumes to −10.0 and

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HARMONY 2 HARMONY RIB HRMRB IVORY

Ref.How do I return a value from a void or prefix?[edit]That's the magic. Harmony disconnects its own return type from the return type of the original method. Consider the following destructive prefix, which gives everyone perfect knowledge of trap locations: [HarmonyPatch(typeof(Building_Trap))] [HarmonyPatch(nameof(Building_Trap.KnowsOfTrap))] //annotation boiler plate to tell Harmony what to patch. Refer to docs. static class Building_Trap_KnowsOfTrap_Patch { static bool Prefix(ref bool __result) //pass the __result by ref to alter it. { __result = true; //alter the result. return false; //return false to skip execution of the original. } }Getting the right method to patch[edit]AccessTools is a nice wrapper for reflection. The most reliable way of specifying the method to patch is by providing the Patch() method with MethodInfo. Standard System.Reflection also works. You will need to specify arguments for overloaded methods.Doesn't seem to get patched?[edit]Does your Log.Message() not show up? Set HarmonyInstance.DEBUG = true and check the new .txt file Harmony placed on your desktop. If you are trying to patch something that runs during game loading, you may need to bootstrap differently. Are you doing everything right? If the method you're patching is small, it may have been inlined.Bootstrapping[edit]Remember the Hello World tutorial? The [StaticConstructorOnStartup] is a perfect starting point. Create your harmony instance in there, and use it to call PatchAll() or do your manual patching.Links[edit]Harmony Mod (Steam Workshop)Harmony 2 Releases (GitHub)Harmony 2 NuGet packageHarmony 2 Documentation - Official documentation for Harmony 2.Alien races - The Alien Races framework HarmonyPatches class. With approximately 180 patches, it's considered Harmony Mod (Steam Workshop) Harmony 2 Releases (GitHub) Harmony 2 NuGet package. Harmony 2 Documentation - Official documentation for Harmony 2. Alien Double the Harmony 2 track in the same way. Set the volumes for Harmony 2 and Harmony 2 double in the same way as for Harmony 1. Set their volumes to −10.0 and Harmony Engine - Automatic Vocal Harmony GeneratorCreate professional quality harmony arrangements from a single track.Whether you’re an experienced arranger, a songwriter looking for the perfect backup vocal, or a producer experimenting with unique effects, Harmony Engine gives you new ways to create the harmony parts you hear in your head. It offers a variety of control modes, from fully automatic to individual control of every note.Harmony Engine features four high-quality harmony voices with independently adjustable vocal character, vibrato, and pan settings for realistic or extreme effects. And five channels of our Choir vocal multiplier lets you turn each harmony voice into 2, 4, 8, or 16 individual unison voices.Harmony Engine provides all the tools you need to produce lush and convincing harmonies. Meticulously craft your own vocal arrangement note-by-note, perform your harmonies with your MIDI controller, or simply choose the chords and let Harmony Engine do the rest.Harmony engine is also compatible with the Auto-Key plug-in, which is designed to save you countless hours in the studio by automatically detecting the key and scale of your music, and sending that information to Harmony Engine with a single click.With four independent harmony voices, a variety of flexible harmony generating modes, and humanization features for more natural sounding performances, Harmony Engine gives you the tools you need to produce any vocal arrangement you can imagine.Features: Antares' groundbreaking Voice Processing Technology for faster, more accurate pitch detection and smoother, artifact-free pitch shifting. Four high-quality, formant-corrected harmony voices with independent vocal character, vibrato, and pan settings Five channels of our unique CHOIR Vocal Multiplier, to let you turn each voice into 2, 4, or 8 individual unison voices, perfect for creating jaw-droppingly amazing choirs out of a single vocal line Antares Throat Modeling technology that lets you process each harmony voice through a physical model of the human vocal tract A variety of innovative Harmony Control modes, from fully automatic to individual control of every note: Fixed or Scale Intervals: Simply set the key and harmony voice intervals and let Harmony Engine do the rest Chord Degrees or Chord Name: Define your harmony chord-by-chord, complete with inversions and variable vocal ranges Chord by MIDI: Define your harmony in real time via a MIDI controller or pre-recorded MIDI track MIDI Omni: Directly "play" the four harmony voices as if they were voices of a synth or sampler MIDI Channel: Use four separate MIDI channels for absolute control over each note of your vocal arrangement Spread and Register controls that allow you to quickly and intuitively set the pitch range and harmony style of your vocal arrangement Humanize functions that provide selectable amounts of variation to each harmony voice for realistic, natural sounding results A Freeze function that allows a unique variety of backup vocal effects by letting you instantly freeze pitch and/or formant articulation A Harmony Preset matrix that lets you create up to 15 complete harmony settings and instantaneously recall them in real time or via automation. A Voice Parameter Preset matrix that lets

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User6017

Ref.How do I return a value from a void or prefix?[edit]That's the magic. Harmony disconnects its own return type from the return type of the original method. Consider the following destructive prefix, which gives everyone perfect knowledge of trap locations: [HarmonyPatch(typeof(Building_Trap))] [HarmonyPatch(nameof(Building_Trap.KnowsOfTrap))] //annotation boiler plate to tell Harmony what to patch. Refer to docs. static class Building_Trap_KnowsOfTrap_Patch { static bool Prefix(ref bool __result) //pass the __result by ref to alter it. { __result = true; //alter the result. return false; //return false to skip execution of the original. } }Getting the right method to patch[edit]AccessTools is a nice wrapper for reflection. The most reliable way of specifying the method to patch is by providing the Patch() method with MethodInfo. Standard System.Reflection also works. You will need to specify arguments for overloaded methods.Doesn't seem to get patched?[edit]Does your Log.Message() not show up? Set HarmonyInstance.DEBUG = true and check the new .txt file Harmony placed on your desktop. If you are trying to patch something that runs during game loading, you may need to bootstrap differently. Are you doing everything right? If the method you're patching is small, it may have been inlined.Bootstrapping[edit]Remember the Hello World tutorial? The [StaticConstructorOnStartup] is a perfect starting point. Create your harmony instance in there, and use it to call PatchAll() or do your manual patching.Links[edit]Harmony Mod (Steam Workshop)Harmony 2 Releases (GitHub)Harmony 2 NuGet packageHarmony 2 Documentation - Official documentation for Harmony 2.Alien races - The Alien Races framework HarmonyPatches class. With approximately 180 patches, it's considered

2025-04-23
User2422

Harmony Engine - Automatic Vocal Harmony GeneratorCreate professional quality harmony arrangements from a single track.Whether you’re an experienced arranger, a songwriter looking for the perfect backup vocal, or a producer experimenting with unique effects, Harmony Engine gives you new ways to create the harmony parts you hear in your head. It offers a variety of control modes, from fully automatic to individual control of every note.Harmony Engine features four high-quality harmony voices with independently adjustable vocal character, vibrato, and pan settings for realistic or extreme effects. And five channels of our Choir vocal multiplier lets you turn each harmony voice into 2, 4, 8, or 16 individual unison voices.Harmony Engine provides all the tools you need to produce lush and convincing harmonies. Meticulously craft your own vocal arrangement note-by-note, perform your harmonies with your MIDI controller, or simply choose the chords and let Harmony Engine do the rest.Harmony engine is also compatible with the Auto-Key plug-in, which is designed to save you countless hours in the studio by automatically detecting the key and scale of your music, and sending that information to Harmony Engine with a single click.With four independent harmony voices, a variety of flexible harmony generating modes, and humanization features for more natural sounding performances, Harmony Engine gives you the tools you need to produce any vocal arrangement you can imagine.Features: Antares' groundbreaking Voice Processing Technology for faster, more accurate pitch detection and smoother, artifact-free pitch shifting. Four high-quality, formant-corrected harmony voices with independent vocal character, vibrato, and pan settings Five channels of our unique CHOIR Vocal Multiplier, to let you turn each voice into 2, 4, or 8 individual unison voices, perfect for creating jaw-droppingly amazing choirs out of a single vocal line Antares Throat Modeling technology that lets you process each harmony voice through a physical model of the human vocal tract A variety of innovative Harmony Control modes, from fully automatic to individual control of every note: Fixed or Scale Intervals: Simply set the key and harmony voice intervals and let Harmony Engine do the rest Chord Degrees or Chord Name: Define your harmony chord-by-chord, complete with inversions and variable vocal ranges Chord by MIDI: Define your harmony in real time via a MIDI controller or pre-recorded MIDI track MIDI Omni: Directly "play" the four harmony voices as if they were voices of a synth or sampler MIDI Channel: Use four separate MIDI channels for absolute control over each note of your vocal arrangement Spread and Register controls that allow you to quickly and intuitively set the pitch range and harmony style of your vocal arrangement Humanize functions that provide selectable amounts of variation to each harmony voice for realistic, natural sounding results A Freeze function that allows a unique variety of backup vocal effects by letting you instantly freeze pitch and/or formant articulation A Harmony Preset matrix that lets you create up to 15 complete harmony settings and instantaneously recall them in real time or via automation. A Voice Parameter Preset matrix that lets

2025-04-02
User7939

Editor's Note (February 19, 2009): The rating on this product has been changed due to competitive changes in the marketplace. Readers interested in this product should compare it to the more recent Logitech Harmony One.The Good The Logitech Harmony 670 is a throwback to the comfortable peanut-shape design of old, with DVR-friendly buttons placed in the center. It retains the same great features and functionality that the Harmony line is known for, such as activity or device-based command, PC/Mac programmability, and a contextual LCD screen. The Bad The 670 isn't as sleek or as stylish as the more-recent "flat" Harmony models. Moreover, it lacks the rechargeable battery/cradle and color LCD found on higher-end Harmony models. Even with an upgrade in place, the Web-based programming can still intimidate nontechie users. And the remote's silver finish scuffs pretty easily. The Bottom Line The Logitech Harmony 670 may not be the coolest-looking universal remote, but it's one of the easiest to use, especially for DVR users. Most of the Logitech Harmony universal remotes we've seen in 2006 have sported a flat, wedge-shaped design. They look slick, but apparently quite a few users are still pining for the textured feel of Logitech's older, peanut-shape clickers. Logitech has answered with the Harmony 670, a $150 model that utilizes the "classic" rounded design of past models, paired with some notable design tweaks and--of course--the latest Harmony software. From a distance, the Logitech Harmony 670 could be confused with earlier 600-series Harmony models. It measures in at 8 inches long, 2 to 2.5 inches wide and 1.5 inches deep. While we prefer the slim and sleek design of the 500-series Harmony models, the peanut style--very reminiscent of the TiVo remotes--is a bit more comfortable in hand, with finger grooves on the back of the remote. The silver-and-black motif of the remote allows it to blend with most home-theater devices, but the silver finish scuffed quicker than any Harmony remote we've seen before. The Logitech Harmony 670 crams an astounding number of buttons onto its frame, including a complete numeric keypad, full video-transport controls (play, record, rewind, pause,

2025-04-16
User5615

Harmony Engine by Modern Times Beer Can Earned the Celebrate Oktoberfest (2024) badge! Tagged Friends Thu, 26 Sep 2024 01:13:28 +0000 View Detailed Check-in 1 Tim is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Can Sun, 01 Sep 2024 04:26:45 +0000 View Detailed Check-in Lady Z is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Can Tagged Friends Mon, 03 Jun 2024 01:26:54 +0000 View Detailed Check-in 2 Victor Jacobs is drinking a Harmony Engine by Modern Times Beer at Stripe Earned the Cheers to Independent U.S. Craft Breweries (Level 3) badge! Earned the Land of the Free (Level 4) badge! Wed, 01 May 2024 03:38:24 +0000 View Detailed Check-in Adam Heilmann is drinking a Harmony Engine by Modern Times Beer Draft Earned the Brewery Pioneer (Level 57) badge! Mon, 19 Feb 2024 04:02:35 +0000 View Detailed Check-in Night Owl City is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Can Sun, 11 Feb 2024 03:14:17 +0000 View Detailed Check-in Night Owl City is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Can Wed, 31 Jan 2024 02:06:03 +0000 View Detailed Check-in Night Owl City is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Can Earned the Cheers To You! (Level 13) badge! Sun, 21 Jan 2024 02:40:37 +0000 View Detailed Check-in John Friedman is drinking a Harmony Engine by Modern Times Beer at Untappd at Home Purchased at New Earth Market Can Fri, 29 Dec 2023 04:35:36 +0000 View Detailed Check-in 5

2025-04-22

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