Layout editor
Author: f | 2025-04-24
FancyZones includes an editor for layouts that can be accessed in PowerToys Settings. Open the layout editor. Open the layout editor by selecting Open layout editor or with Open the layout editor. Open the layout editor by selecting Open layout editor or with WinShift` ( back-tick or accent grave ). You can change the FancyZones layout editor shortcut in PowerToys Settings. Layout Editor: Choose your layout. When you first open the layout editor, you'll see a list of layouts that can be adjusted by how many
Constraint Layout Using Layout Editor ::
Layout for Images - Side by Side Pictures specially designed to have a Collection of past Memories in the form of Instagram collages and layouts. Make millions of images with FREE feature of our Instagram layout and photo layout. With hundred of pictures collage layouts and many custom options, you can easily design layouts on your own to make a beautiful photo collage.Create Pictures most stylish with photo collage maker and layout editor .Magnificent way of creating photo collages for layout Instagram, Facebook & other social media sites . Top Features of collage app⦁ Collage up to 9 photos grid layouts .⦁ Incredible Filters for photo editor .⦁ Millions of Stickers & picture layout .⦁ Beauty selfie makeup . ⦁ Add Emojis and Text on pictures .⦁ Huge collection of Frames for instagram photo collage .⦁ Create of photo editor layout - free photo layout .⦁ Adjust your pictures in different shapes .⦁ Photo editor for frame .Excellent Camera filters and effects for photo to change your image into a DSLR look. The custom image layouts filter is superb to have it handy. More than 200+ effects and filters for instagram pictures in Collage maker & layout editor app.Stickers and emojis are going to communicate the wonderful natural Collage photo Lovely Hot stickers for photos that will blow your mind, taking you to another level of Collage maker & layout pictures. Give a snap to your image for photo combiner and make side by side photo and pictures. Fit your Win+→, ⊞ Win+↑ and ⊞ Win+↓ are overridden)Win+PgUp/PgDnCycle between snapped to the same zone windowsWin+Ctrl+Alt+[number]Quickly apply custom layout (you need to assign number to the custom layout in the editor)FancyZones doesn't override the Windows ⊞ Win+Shift+arrow to quickly move a window to an adjacent monitor.Snapping apps with elevated permissionIf you have applications that are elevated (such as Windows Terminal or Task Manager) and want them snapped with FancyZones, run PowerToys in administrator mode. Read PowerToys and running as administrator for more information.Getting started with the editorFancyZones includes an editor to give you more control over your window layouts that can be accessed in the PowerToys Settings dashboard.Launch zones editorLaunch the zones editor using the button in the PowerToys Settings menu or by pressing Win+Shift+` ("back-tick" or "accent grave"; note that this shortcut can be changed in the Settings dialog).NotePrevious to PowerToys v0.39, this shortcut was Win+` without Shift. This was updated so that it does not conflict with Windows Terminal Quake mode shortcut.Choose your layout (Layout Editor)When first launched, the zones editor presents a list of layouts that can be adjusted by how many windows are on the monitor. Selecting a layout shows a preview of that layout on the monitor. The selected layout is applied automatically. Double-clicking a layout will apply it and automatically close the editor.If multiple displays are in use, the editor will detect the available monitors and display them for you to choose between. The chosen monitor will then be the target of the selected layout.SpaceMySpace Layout Editor - Layout Generator
Don Bluth, Layout : Daniel Hung Yuan Chiang, Animation Manager : Carol David Bocalan, Animation : Jojo Young, Visual Effects Editor : Darren Griffiths, Special Effects : Declan Walsh, Animation : Dimitri Tenev, Layout : Sinead Somers, Animation Manager : Liam Hannan, Special Effects : Greg Ham, Layout : Will Makra, Layout : Alan Cranny, Special Effects : Edwin Bocalan, Layout : Danny Taverna, Animation Manager : Kenneth J. Cioe, Layout : Juan 'Jo' Luna, Special Effects : Gorio Vicuna, Animation Department Coordinator : Karri Lindamood, Layout : Abraham DeOcampo, Animation : Helio Takahashi, Animation Manager : Richard Manginsay, Special Effects : Jane Smethurst, Special Effects : Dean Kawada, Special Effects : Lean Lagonera, Storyboard : Joe Orrantia, Director : Gary Goldman, VFX Artist : David Settlow, Animation Manager : Joseph Cop, Special Effects : Marek Kochout, Screenplay : Bob Tzudiker, Animation Manager : Tracy A. Butenko, Editor : Fiona Trayler, Special Effects : Julian Hynes, Animation : Olun Riley, Animation : Steven E. Gordon, Animation Director : Mary Clarke-Miller, Animation Manager : Imelda Tolledo-Mondala, Animation : Hugo M. Takahashi, Layout : David J. Hardy, Animation Manager : Vittoria Quane, Special Effects : Ron McMinn, Animation Supervisor : Adam Beck, Digital Effects Supervisor : Brett Long, Special Effects : Gary Ham, Special Effects : Jon Le Mond, Animation : Mark Kauffman, Layout : Troylan B. Caro, Animation Manager : Wendo Van Essen, Visual Effects Editor : Dhirendra Chhatpar, Animation Supervisor : Thomas M. Miller, Compositors : Jeannette Maher-Manifold, Special Effects : Angelito Ramos, Special Effects : Adriano Mondala, Special Effects : John Costello, Special Effects : Martine Finucane, Layout : Daniel Hung Yuan Chiang, Special Effects : Noel P. Kiernan, Screenplay : Bruce Graham, Producer : Laura Jo 'L.J.' Wentworth, Special Effects : Mark D'Arcy-Irvine, Special Effects : Rich Contadino, Screenplay : Noni White, Compositors : Reyna Delaney, Special Effects : Peter Matheson, Compositors : Brad Gayo, Animation : Bruce Edwards, Animation Manager : Sharon Ann Addair, Animation Manager : R. Scott Henricks, Director : Don Bluth, Animation : David Munier, Animation : John P. Rand, Animation : Robert Sprathoff, Animation Manager : Joven Sampang, Animation Manager : Adrienne J. Augustain, Special Effects : Paul Fogarty, Visual Effects Editor : Christopher Starnes, Animation : Michael Tweedle, Layout : Danny I. Tolentino, Adaptation : Eric Tuchman, Background Designer : Joseph M. Tangonan, Special Effects : Stephen Deane, Visual Effects Editor : Phillip James, Special Effects : Tracey Meighan, Animation : Mark Thornton, Special Effects : John Bermudes, Special Effects : Stephen Smyth, Special Effects : Karl Hayes, Special Effects : Deirdre Reynolds, Executive Producer : Maureen Donley, Compositors : Jessica Wolff, Animation : Steve Cunningham, Layout : Fred A. Reilly, Compositors : Wayne Jaworskyj, Layout : Jun Lofamia, Compositors : Elizabeth McClurg, Layout : Vic Villacorta, Animation Manager : Cilbur Rocha, Layout : Stephen L. Holt, Compositors : Richard Bendo, Animation : Ian Blum, Special Effects : Leslie Aust, Special Effects : Paul Morris, Layout : Martin Hanley, VFX Artist :. FancyZones includes an editor for layouts that can be accessed in PowerToys Settings. Open the layout editor. Open the layout editor by selecting Open layout editor or with Open the layout editor. Open the layout editor by selecting Open layout editor or with WinShift` ( back-tick or accent grave ). You can change the FancyZones layout editor shortcut in PowerToys Settings. Layout Editor: Choose your layout. When you first open the layout editor, you'll see a list of layouts that can be adjusted by how manyGraphs in the Layout Editor
Content Grabber's editor layout includes a number of workspace windows which can be moved and re-sized to suit your development layout preferences. To help highlight this feature and demonstrate how you can configure the Editor Layout, we will reposition the Agent Explorer panel on the left of the Editor Layout screen.Content Grabber's default start screen with Agent Explorer on the upper right side of the screenNow by simply positioning the cursor at the top label of the Agent Explorer panel and then clicking and holding the mouse button down, you can drag the panel to a new position on the screen. When you are dragging the Agent Explorer panel, you will notice a number of small docking objects appear with small arrows on them. These are the available docking areas to where you can drag and lock the panel into its new position.Moving the Agent Explorer panel with the mouse - docking positions are displayedWhen you position the cursor over a docking position, you will notice the area changes color to blue. This means the panel is in position and you can let go of the mouse button to dock the Agent Explorer panel into this new position.Docking position selected at the left of the screen - indicated by blue highlightOnce the mouse button is released, the Agent Explorer panel is relocated to the left of the Editor Layout screen.Agent Explorer panel repositioned to the left of the Editor Layout screen Objects or faces whose UVs you want to lay out. Select UV > UV Editor to display the UV Editor. In the UV Editor, select (if you need to modify options), or in the UV Toolkit's Arrange & Layout section click Layout. In the Layout UVs Options window, set the following options depending on your required outcomes: Set Multiple Objects to Pack Seperately (overlapping) when you require multiple object’s UVs to overlap within the UV texture space. Set Multiple Objects to Pack Together (non-overlapping) (Default) when you require the UVs to be separated. This is useful when you need each UV set to be separate and distinct from each other. Set Shell Transform Settings to customize how Maya moves or rotates shells around the UV space. Set the Shell Padding and Tile Padding to specify how far shells of the same object are spaced from each other and from the edge of the UV space respectively. Click Apply to perform the layout operation or Layout UVs if you want to perform the operation and close the Layout UVs Options window.Printing in the Layout Editor
Chuck B.B. ... background graphics (as Chuck BB) Matthias Bauer ... additional background layout Noel Belknap ... additional story artist Pablo Bermudez ... lead character clean up Serapio Calm ... additional character design Joey Capps ... story artist (as Joey Cappabianca) Luke Cormican ... head of story Victor Courtright ... story artist Laura A. Dalesandro ... additional character clean up (as Laura Dalesandro) Anand Duncan ... additional prop design George Fort ... additional background layout Marina Gardner ... lead character designer David Gemmill ... story artist Sean Kreiner ... story artist James Krenzke ... story artist Hayk Manukyan ... additional character design Geoff Marian ... story artist Joey McCormick ... background layout Jeff Mednikow ... story artist Tony Mora ... background color Rick Morales ... additional character design Patrick O'Connor ... background layout Bridget Ore ... prop design Jonathan Renoni ... background layout lead Norm Ryang ... 3d prop design (as Norman Ryang) Jonard Soriano ... models: sketch up Dave Stone ... story artist Junpei Takayama ... lead character designer Chad Townsend ... prop designer Adam Van Wyk ... additional story artist Katrien Verbiest ... background color Chad Townsend ... prop artist (uncredited) Sound Department Devon Bowman ... dialogue recordist G.W. Brown ... supervising dialogue/adr editor Charlie Campagna ... sound effects recording Jeff O. Collins ... recording machine operator Evan Dockter ... sound editor Kelly Foley Downs ... supervising dialogue editor David E. Fluhr ... re-recording mixer: C.A.S. Alan Freedman ... dialogue recordist Luke Gibleon ... sound effects editor Gary A. Hecker ... foley artist (as Gary Hecker) Mark Keatts ... dialogue editor (as Mark A. Keatts) Wilson Martinez ... track reader Ryan McCabe ... marketing re recording mixer Rob McIntyre ... sound effects editor Duncan McRae ... mix technician Stacey Michaels ... dialogue recordist Eric Morris ... dialogue recordist Peter Munters ... dialogue recordist Chris Navarro ... adr mixer: C.A.S. Jason Oliver ... dialogue recordist Rick Owens ... foley artist George Peters ... dialogue recordist Charles W. Ritter ... sound editor Gregg Rudloff ... re-recording mixer Fred Salinas ... track reader Pernell L. Salinas ... first assistant sound editor Randy Singer ... foley mixer Paul Stevenson ... foley artist Greg ten Bosch ... sound effects editor (as Greg Ten Bosch) Todd Toon ... sound designer / supervising sound editor Ryan Young ... dialogue recordist Thomas J. O'Connell ... dialogue recordist (uncredited) Brandon J. Perry ... recording engineer (uncredited) Visual Effects by Matt Alex ... compositor: Copernicus Studios Inc. Jordan Barnes-Crouse ... compositor: Titmouse Inc. Laine Butler ... compositor: Titmouse Inc. / digital compositor Francis Caceres ... compositor: Snipple Animation Studios Hans Manfred Cahapisan ... compositor: Snipple Animation Studios Peter Cromwell ... compositor: Deluxe Steven Crowe ... visual effects producerInverter Layout using Microwind Layout Editor
- Appends the word "copy" at the end of the duplicated name potentially followed by a number. This is the current VS Code stable behavior.smart - Adds a number at the end of the duplicated name. If a number is already part of the name, increment that number.Maximize editor toggle commandA new command Toggle Editor Group Sizes (workbench.action.toggleEditorWidths) will toggle between maximizing the active editor group and evening out the editor group widths.Grid layout for the workbenchThe layout engine of the workbench has been rewritten to use the same grid widget as the editor area itself. This work has been in progress for some time and Insiders builds have had this enabled by default for the past couple iterations. The setting is workbench.useExperimentalGridLayout and will now be enabled by default.Toggling the editor area / Maximizing the panelThe new engine provides more flexibility for the workbench layout in the future. For now, this manifests itself with the ability to hide the editor area. There is a new command available with the grid layout, Toggle Editor Area that will hide the editor area and allow the panel (for example Output or Debug console) to fill the layout. The Toggle Maximized Panel command also has the same effect. This means that a maximized panel is now truly maximized without the tiny gap previously left of the editor.Below you can see the maximized Integrated Terminal:The editor will automatically reappear if you try to open a file from anywhere such as the panel or sidebar.Hide individual macOS Touch Bar entriesA new setting keyboard.touchbar.ignored can selectively remove VS Code commands from the macOS Touch Bar. VS Code adds the following commands by default:workbench.action.navigateBackworkbench.action.navigateForwardworkbench.action.debug.startworkbench.action.debug.runworkbench.action.debug.continueworkbench.action.debug.pauseworkbench.action.debug.stepOverworkbench.action.debug.stepIntoworkbench.action.debug.stepOutworkbench.action.debug.restartworkbench.action.debug.stopNew editor group context keysThere are two new when clause contexts for conditionally binding keyboard shortcuts:activeEditorGroupIndex - A number starting from 1 reflecting the position of an editor group in the editor grid. The group with index 1 will be the first in the top-left corner.activeEditorGroupLast - Will be true for the last editor group in the editor grid.Note: See when clause contexts reference for a full list of when clause contexts.Accessibility improvementsWe continue to fix accessibility issues in this milestone. Highlights are:Word navigation now follows what NVDA and VoiceOver expect. Words are properly announced when navigating using word navigation in the editor.The Windows Magnifier Tool can now follow the cursor in the editor.Screencast modeThere have been several improvements to the Screencast mode (Developer: Toggle Screencast Mode):There's now a limit on the length of the screencast keybinding label.The keybinding label vertical position can be adjusted via the screencastMode.verticalOffset setting.The keybinding label can be configured to render only actual keyboard shortcuts via the screencastMode.onlyKeyboardShortcuts setting.The keyboard shortcuts render style was improved.EditorCursor surrounding lines (scrollOff)You can now customize the number of visible lines to display around the cursor when moving the cursor towards the beginning or end of a file by setting editor.cursorSurroundingLines. In the Vim editor, this feature is called scrollOff.Multi-line search in FindThe editor Find control now supports multiple line text search and replace.. FancyZones includes an editor for layouts that can be accessed in PowerToys Settings. Open the layout editor. Open the layout editor by selecting Open layout editor or withConstraint Layout Using Layout Editor :: Documentation for
Skip to main content This browser is no longer supported. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. Customize an email template using the template editor Article05/05/2023 In this article -->Use the Editor tab in the Email Template form to create customized email templates. The Editor tab has three sections:Design canvasToolboxLayout section typesManage an email templateOn the design canvas, you can drag, arrange, enter, and delete content. By default, the canvas contains an empty one-column layout section.You have a few different ways to add items to your template.Drag an element from the Toolbox to the canvas. The blue shade indicates that the element is in a suitable location and may be dropped.Select an element in the Toolbox or the Layout section types. An add icon appears on the canvas. Select the icon to add the element.You can select Go to the parent to identify the section or column in which the element is embedded.Select HTML to personalize your email template. We recommend the following guidelines:Ensure that you don't delete the existing meta tags.You can add CSS inside the style tags and HTML content inside the body tags.Add a layout section to the templateDrag a layout section from the Layout section types box to the canvas.To modify a layout, select it, and then select Edit layout. You can change a layout's spacing, style, background color, and image. You can also change the number of columns in the layout and the width of each column.To change the appearance of a column, select it, and then select Edit column. You can change a column's spacing, style, background color, and image.Add an element to the templateYou can use the design elements in the Elements tab in the Toolbox to customize your email template:Text: Add text content to your template. Replace the placeholder text with your content. Use the floating toolbar to insert dynamic text or format the content.NoteWhen you select the text element, the following capabilities of the rich text editor toolbar aren't supported:Personalization. Use the Insert dynamic text editor to personalize content.Insert image. Use the image element to add an image to column.Tracking for linksInserting tablesFont style and size of the text isn't detected, if you paste formatted content from other sources.Image: Add an image to your template. Select the image placeholder, and then select Edit Image and upload an image or specify an imageComments
Layout for Images - Side by Side Pictures specially designed to have a Collection of past Memories in the form of Instagram collages and layouts. Make millions of images with FREE feature of our Instagram layout and photo layout. With hundred of pictures collage layouts and many custom options, you can easily design layouts on your own to make a beautiful photo collage.Create Pictures most stylish with photo collage maker and layout editor .Magnificent way of creating photo collages for layout Instagram, Facebook & other social media sites . Top Features of collage app⦁ Collage up to 9 photos grid layouts .⦁ Incredible Filters for photo editor .⦁ Millions of Stickers & picture layout .⦁ Beauty selfie makeup . ⦁ Add Emojis and Text on pictures .⦁ Huge collection of Frames for instagram photo collage .⦁ Create of photo editor layout - free photo layout .⦁ Adjust your pictures in different shapes .⦁ Photo editor for frame .Excellent Camera filters and effects for photo to change your image into a DSLR look. The custom image layouts filter is superb to have it handy. More than 200+ effects and filters for instagram pictures in Collage maker & layout editor app.Stickers and emojis are going to communicate the wonderful natural Collage photo Lovely Hot stickers for photos that will blow your mind, taking you to another level of Collage maker & layout pictures. Give a snap to your image for photo combiner and make side by side photo and pictures. Fit your
2025-04-06Win+→, ⊞ Win+↑ and ⊞ Win+↓ are overridden)Win+PgUp/PgDnCycle between snapped to the same zone windowsWin+Ctrl+Alt+[number]Quickly apply custom layout (you need to assign number to the custom layout in the editor)FancyZones doesn't override the Windows ⊞ Win+Shift+arrow to quickly move a window to an adjacent monitor.Snapping apps with elevated permissionIf you have applications that are elevated (such as Windows Terminal or Task Manager) and want them snapped with FancyZones, run PowerToys in administrator mode. Read PowerToys and running as administrator for more information.Getting started with the editorFancyZones includes an editor to give you more control over your window layouts that can be accessed in the PowerToys Settings dashboard.Launch zones editorLaunch the zones editor using the button in the PowerToys Settings menu or by pressing Win+Shift+` ("back-tick" or "accent grave"; note that this shortcut can be changed in the Settings dialog).NotePrevious to PowerToys v0.39, this shortcut was Win+` without Shift. This was updated so that it does not conflict with Windows Terminal Quake mode shortcut.Choose your layout (Layout Editor)When first launched, the zones editor presents a list of layouts that can be adjusted by how many windows are on the monitor. Selecting a layout shows a preview of that layout on the monitor. The selected layout is applied automatically. Double-clicking a layout will apply it and automatically close the editor.If multiple displays are in use, the editor will detect the available monitors and display them for you to choose between. The chosen monitor will then be the target of the selected layout.Space
2025-04-08Don Bluth, Layout : Daniel Hung Yuan Chiang, Animation Manager : Carol David Bocalan, Animation : Jojo Young, Visual Effects Editor : Darren Griffiths, Special Effects : Declan Walsh, Animation : Dimitri Tenev, Layout : Sinead Somers, Animation Manager : Liam Hannan, Special Effects : Greg Ham, Layout : Will Makra, Layout : Alan Cranny, Special Effects : Edwin Bocalan, Layout : Danny Taverna, Animation Manager : Kenneth J. Cioe, Layout : Juan 'Jo' Luna, Special Effects : Gorio Vicuna, Animation Department Coordinator : Karri Lindamood, Layout : Abraham DeOcampo, Animation : Helio Takahashi, Animation Manager : Richard Manginsay, Special Effects : Jane Smethurst, Special Effects : Dean Kawada, Special Effects : Lean Lagonera, Storyboard : Joe Orrantia, Director : Gary Goldman, VFX Artist : David Settlow, Animation Manager : Joseph Cop, Special Effects : Marek Kochout, Screenplay : Bob Tzudiker, Animation Manager : Tracy A. Butenko, Editor : Fiona Trayler, Special Effects : Julian Hynes, Animation : Olun Riley, Animation : Steven E. Gordon, Animation Director : Mary Clarke-Miller, Animation Manager : Imelda Tolledo-Mondala, Animation : Hugo M. Takahashi, Layout : David J. Hardy, Animation Manager : Vittoria Quane, Special Effects : Ron McMinn, Animation Supervisor : Adam Beck, Digital Effects Supervisor : Brett Long, Special Effects : Gary Ham, Special Effects : Jon Le Mond, Animation : Mark Kauffman, Layout : Troylan B. Caro, Animation Manager : Wendo Van Essen, Visual Effects Editor : Dhirendra Chhatpar, Animation Supervisor : Thomas M. Miller, Compositors : Jeannette Maher-Manifold, Special Effects : Angelito Ramos, Special Effects : Adriano Mondala, Special Effects : John Costello, Special Effects : Martine Finucane, Layout : Daniel Hung Yuan Chiang, Special Effects : Noel P. Kiernan, Screenplay : Bruce Graham, Producer : Laura Jo 'L.J.' Wentworth, Special Effects : Mark D'Arcy-Irvine, Special Effects : Rich Contadino, Screenplay : Noni White, Compositors : Reyna Delaney, Special Effects : Peter Matheson, Compositors : Brad Gayo, Animation : Bruce Edwards, Animation Manager : Sharon Ann Addair, Animation Manager : R. Scott Henricks, Director : Don Bluth, Animation : David Munier, Animation : John P. Rand, Animation : Robert Sprathoff, Animation Manager : Joven Sampang, Animation Manager : Adrienne J. Augustain, Special Effects : Paul Fogarty, Visual Effects Editor : Christopher Starnes, Animation : Michael Tweedle, Layout : Danny I. Tolentino, Adaptation : Eric Tuchman, Background Designer : Joseph M. Tangonan, Special Effects : Stephen Deane, Visual Effects Editor : Phillip James, Special Effects : Tracey Meighan, Animation : Mark Thornton, Special Effects : John Bermudes, Special Effects : Stephen Smyth, Special Effects : Karl Hayes, Special Effects : Deirdre Reynolds, Executive Producer : Maureen Donley, Compositors : Jessica Wolff, Animation : Steve Cunningham, Layout : Fred A. Reilly, Compositors : Wayne Jaworskyj, Layout : Jun Lofamia, Compositors : Elizabeth McClurg, Layout : Vic Villacorta, Animation Manager : Cilbur Rocha, Layout : Stephen L. Holt, Compositors : Richard Bendo, Animation : Ian Blum, Special Effects : Leslie Aust, Special Effects : Paul Morris, Layout : Martin Hanley, VFX Artist :
2025-04-19Content Grabber's editor layout includes a number of workspace windows which can be moved and re-sized to suit your development layout preferences. To help highlight this feature and demonstrate how you can configure the Editor Layout, we will reposition the Agent Explorer panel on the left of the Editor Layout screen.Content Grabber's default start screen with Agent Explorer on the upper right side of the screenNow by simply positioning the cursor at the top label of the Agent Explorer panel and then clicking and holding the mouse button down, you can drag the panel to a new position on the screen. When you are dragging the Agent Explorer panel, you will notice a number of small docking objects appear with small arrows on them. These are the available docking areas to where you can drag and lock the panel into its new position.Moving the Agent Explorer panel with the mouse - docking positions are displayedWhen you position the cursor over a docking position, you will notice the area changes color to blue. This means the panel is in position and you can let go of the mouse button to dock the Agent Explorer panel into this new position.Docking position selected at the left of the screen - indicated by blue highlightOnce the mouse button is released, the Agent Explorer panel is relocated to the left of the Editor Layout screen.Agent Explorer panel repositioned to the left of the Editor Layout screen
2025-04-04