Plane shift
Author: q | 2025-04-25
In this video we are reviewing PLANE SHIFT. Is PLANE SHIFT Good or Not? How to use PLANE SHIFT? Don't forget to subscribe, hit the like button, and leave a
Plane Shift :: 5e.d20srd.org
List of keyboard shortcuts available in SimSolid. File Management SHORTCUT FUNCTION Control + I Import CAD file Control + O Open project Control + S Save project Control + W Close project Control + Q Quit SimSolid Display SHORTCUT FUNCTION H Hide selected parts I Isolate selected parts S Suppress selected parts D Delete selected parts A Show all parts U Suppress unselected parts B Create new bookmark Control + F1 Show/hide Hints & tips F1 Show/hide Help panel F2 Show/hide Project tree panel F3 Show/hide Bookmark browser panel F4 Show/hide project comments View SHORTCUT FUNCTION F Fit view Shift + Drag Box zoom Shift + 1 Front view Shift + 2 Back view Shift + 3 Left view Shift + 4 Right view Shift + 5 Top view Shift + 6 Bottom view Shift + 7 Isometric view The following views also include Inspire key mappings: SHORTCUT FUNCTION Control + F7 Front view Control + Shift + F7 Back view Control + Shift + F8 Left view Control + F8 Right view Control + F6 Top view Control + Shift + F6 Bottom view Control + F9 Isometric view Selection SHORTCUT FUNCTION Control Multi-select and toggle select Control + Drag Drag top-left to bottom-right: select all entities that are partially enclosed in the box Drag from bottom-right to top-left: selects all entities that are fully enclosed in the box Clip Plane Note: Activate the clip plane by pressing the (Clip assembly with a plane) icon. SHORTCUT FUNCTION Control + pick face Orient the clip plane to the part face Control + Left mouse button Rotate the clip plane Shift + Mouse wheel Move the clip plane up/down - slower Control + Mouse wheel Move the clip plane up/down - faster
Plane Shift - legacy.aonprd.com
ActionControl + Shift + ZCommand + Shift + ZDeselect allControl + DCommand + DHide selection and planesControl + HCommand + HMove selection 1 pixelArrow keysArrow keysMove selection 10 pixelsShift + arrow keysShift + arrow keysCopyControl + CCommand + CPhotoshop shortcuts: PasteControl + VCommand + VRepeat last duplicate and moveControl + Shift + TCommand + Shift + TCreate a floating selection from the current selectionControl + Alt + T Fill a selection with image under the pointerControl-dragCommand-dragCreate a duplicate of the selection as a floating selectionControl + Alt-dragCommand + Option-dragConstrain selection to a 15° rotationAlt + Shift to rotateOption + Shift to rotateSelect a plane under another selected planeControl-click the planeCommand-click the planeCreate 90° plane off parent planeControl-dragCommand-dragDelete last node while creating planeBackspaceDeleteMake a full canvas plane, square to the cameraDouble-click the Create Plane toolDouble-click the Create Plane toolUse the Camera Raw dialog boxNote: Holding down a key temporarily activates a tool. Letting go of the key returns to the previous tool.ResultWindowsmacOSZoom toolZZPhotoshop shortcuts: Hand toolHHWhite Balance toolIIColor Sampler toolSSCrop toolCCStraighten toolAASpot Removal toolBBRed Eye Removal toolEEBasic panelCtrl + Alt + 1Command + Option + 1Tone Curve panelCtrl + Alt + 2Command + Option + 2Photoshop shortcuts: Detail panelCtrl + Alt + 3Command + Option + 3HSL/Grayscale panelCtrl + Alt + 4Command + Option + 4Split Toning panelCtrl + Alt + 5Command + Option + 5Lens Corrections panelCtrl + Alt + 6Command + Option + 6Camera Calibration panelCtrl + Alt + 7Command + Option + 7Presets panelCtrl + Alt + 9Command + Option + 9 (macOS Universal Access zoom shortcut must be disabled in System Preferences)Open Snapshots panelCtrl + Alt + 9Command + Option + 9Parametric Curve Targeted Adjustment toolCtrl + Alt + Shift + TCommand + Option + Shift + THue Targeted Adjustment toolCtrl + Alt + Shift + HCommand + Option + Shift + HSaturation Targeted Adjustment toolCtrl + Alt + Shift + SCommand + Option + Shift + SLuminance Targeted Adjustment toolCtrl + Alt + Shift + LCommand + Option + Shift + LGrayscale Mix Targeted Adjustment toolCtrl + Alt + Shift + GCommand + Option + Shift + GLast-used Targeted Adjustment toolTTPhotoshop shortcuts: Adjustment Brush toolKKGraduated Filter toolGGIncrease/decrease brush size] / [] / [Increase/decrease brush featherShift + ] / Shift + [Shift + ] / Shift + [Increase/decrease Adjustment Brush tool flow in increments of 10= (equal sign) / – (hyphen)= (equal sign) / – (hyphen)Temporarily switchPlane Shift: Zendikar (Plane Shift, 1) by James Wyatt - Goodreads
Into the center zoom point. Adjustable inputs are blur radius, and center zoom point location.Tilt-ShiftTilt-Shift blur defines an in-focus plane, specified by a location in the frame, and a thickness. All pixels outside of the in-focus plane have their blur value increased the further away from the plane they are. The resulting image gives a distorted sense of scale, making large objects look like miniature models. When applied to video scenes like a city street, the effect can be significant. Adjustable inputs are blur radius, focus plane angle, focus plane location, and focus plane thickness.Composite BackgroundBlurring sources that have different dimensions than the canvas can be difficult to do in OBS, as filters do not have access to what is being blurred behind the filtered source. Composite Blur gives users the option to add a second OBS source as the Background Source for Compositing input, allowing the blur algorithms to mix in the proper color. This prevents the dark halos that are seen around such masked sources after blurring. This does, however, require that both the masked/blurred source, and the background source, have the same aspect ratio, and 1:1 overlay/coverage.An example with and without background source compositing. Notice the dark halo around the non-composited facecam, versus the smooth and more natural blurring into the background when a background source is provided.Effect MaskingComposite Blur offers a variety of ways to mask where and how blur is applied to your source. For all mask options, the mask can also be inverted by. In this video we are reviewing PLANE SHIFT. Is PLANE SHIFT Good or Not? How to use PLANE SHIFT? Don't forget to subscribe, hit the like button, and leave a Check Plane Shift Amonkhet from Chris Winnower here. Like Plane Shift Amonkhet? Just add Plane Shift Amonkhet of Chris Winnower to My Favorites. Embed Plane Shift Amonkhet to websites for free. Check 122 flipbooks from Chris Winnower. Upload PDF to create a flipbook like Plane Shift Amonkhet now.Plane Shift, Psionic - d20srd.org
+ Shift + B Hides or shows backplate visibility Ctrl + Alt + click Rotates environment Ctrl + E Loads environment image Ctrl + B Loads backplate image Ctrl + G Hides or shows the grid (visible when raytrace is off) Ctrl + Shift + [ Decreases environment brightness by 0.05 Ctrl + Shift + ] Increases environment brightness by 0.05 Ctrl + Shift + ; Decreases environment gamma by 0.05 Ctrl + Shift + ' Increases environment gamma by 0.05 Ctrl + [ Decreases environment brightness by 0.25 Ctrl + ] Increases environment brightness by 0.25 Ctrl + ; Decreases environment gamma by 0.25 Ctrl + ' Increases environment gamma by 0.25 F10 Accumulates Appearance Controls Double-click Selects appearance and its properties Shift + click Copies appearance (when on Appearances tab) Shift + right-click Pastes appearance (when on Appearances tab) Camera Controls Alt + click Rotates camera Alt + middle mouse button click Pans camera Alt + right-click Zooms camera Alt + Scroll Adjusts camera focal length Ctrl + Alt + Scroll Twists the camera Ctrl + Alt + right-click Changes the camera focal point Alt + Shift + right-click Changes the camera focal point without moving the camera Ctrl + Shift + click Centers the selection in the 3D viewport Ctrl + Shift + right-click Based on your selection mode, focuses the camera on the center of the selection. Home Changes the look-at point to the selected object Alt + Shift + middle mouse button click Sets the camera point of view Alt + Shift + click Mimics the movement of walking through the scene, without changing the height of the camera. Enable the use of this keyboard shortcut by clicking . On the User Interface tab, select Use ALT + SHIFT for Walking Camera Navigation. Alt + middle mouse wheel Increases or decreases perspective Alt + Shift + C Resets camera Ctrl + Shift + L Locks camera Alt + 5 Next camera Alt + Shift + 5 Previous camera Animation Ctrl + Shift + K Creates keyframe Transform Manipulator Controls g Move selection in the camera plane r Rotate selection in camera plane e Scale selection uniformly g/r/e followed by x Move, rotate, or scale locked to the X-axis g/r/e followed by y Move, rotate, or scale locked to the Y-axis g/r/e followed by z Move, rotate, or scale locked to the Z-axis g/r/e/ followed by Shift + x Move, rotate, or scale locked to the YZ plane g/r/e/ followed by Shift + y Move, rotate, or scale locked to the XZ plane g/r/e/ followed by Shift + z Move, rotate, or scale locked to the XY planePlane Shift 5e: The Next Plane Out of Here - Caverns
Paint with a color in VanishingPoint Specify a brush color by doing one of the following: Select the Eyedropper tool and click acolor in the preview image. Click the Brush Color box to open the Color Pickerto select a color. In the tool options area, set the Diameter (brush size),Hardness (edge smoothness), and Opacity (the degree to which paintingobscures the image below). To paint without blending with the color,lighting, and shading of the surrounding pixels, choose Off. To paint and blend the strokes with the lightingof the surrounding pixels while retaining the selected color, chooseLuminance. To paint and blend with the colors, lighting, andshading of the surrounding pixels, choose On. (Optional) Specify the paint application options: To paint continuously, automatically conformingto the perspective from one plane to another, open the VanishingPoint menu and choose Allow Multi-Surface Operations. Turning thisoption off lets you paint in the perspective of one plane at a time.You need to stop and then start painting in a different plane toswitch perspective. To confine painting to the active plane only, openthe Vanishing Point menu and choose Clip Operations To Surface Edges.Turning this option off lets you paint in perspective beyond theboundaries of the active plane. Drag in the image to paint. When painting in a plane,the brush size and shape scales and orients properly to the plane’sperspective. Shift-drag constrains the stroke to a straight linethat conforms to the plane’s perspective. You can also click a pointwith the Brush tool and then Shift-click another point to paint astraight line in perspective. The Brush tool honors marquee selectionsand can be used to paint a hard line along the edge of the selection.For example, if you select an entire plane, you can paint a linealong the perimeter of the plane. Paint with sampled pixels in VanishingPoint In Vanishing Point, the Stamp tool paintswith sampled pixels. The cloned image is oriented to the perspectiveof the plane you’re painting in. The Stamp tool is useful for suchtasks as blending and retouching image areas, cloning portions of asurface to “paint out” an object, or cloning an image area to duplicatean object or extendPlane Shift 5e: The Next Plane Out of Here - YouTube
A particular object from all sides. Once it is set, rotate the view using LMB.Artec Studio displays the rotation center as a small purple sphere with the three small coordinate axes (see Figure 109). If the rotation center coincides with the origin of the main axis grid, the purple sphere lacks small axes. If the rotation center hasn’t been altered, it even lacks the sphere.Application can set the rotation center to the center of mass of the object. Access the following menu command: Edit → Cursor → Set to mass center. To go back to the default state, select Set to origin of axis grid.Choosing Projections¶The View menu allows you to choose between perspective and orthogonal projections when displaying the model in the 3D View window.Perspective view is the central projection on a plane produced by direct rays that focus on one point: the projection center. This method produces a visual effect similar to human eyesight.Orthogonal view is when the projection center resides infinitely far from the plane of projection; in this case, the projection rays are perpendicular to the observation plane. This method preserves parallel lines and is more commonly used for measurement (see Measurement Tools for details).You can also change projection type in other ways:Hit Ctrl+5 on the main keyboardHit 5 on the extended numeric keypad (numpad)Viewpoints¶To quickly toggle a camera view between several predefined positions, use navigation cube, View menu or the keyboard combinations listed in Table 6.In comparison with the other ways, navigation cube provides more flexibility in orienting objects in the window. Apart from using labeled faces (TOP, FRONT, LEFT, etc.), cube allows one to orient scene to intermediate positions with the help of controls located on the edges and vertices (see Figure 110).Figure 110 Navigation-cube controls (face, edge, vertex).¶Table 6 Key combinations for switching viewpoints.¶ViewpointKeyboardExtended NumpadFrontCtrl + Shift + 11BackCtrl + 1Ctrl + 1RightCtrl + Shift + 33LeftCtrl + 3Ctrl + 3TopCtrl + Shift + 77BottomCtrl + 7Ctrl + 7Figure 111 Navigation cube and arc arrows.¶The Home command of the View menu or H keystroke restores the view to its original position.The Fit toPlane Shift - Master of Magic Wiki
Floating selection deselects it. Once deselected, a floating selection’s content is pasted into the image, replacing the pixels that were below it. Cloning a copy of a floating selection also deselects the original. Pasted item in Vanishing Point. Vanishing Point has another move option for selections. You canfill the selection with pixels from the area where the pointer ismoved. Copying a selection and moving a selection from one perspectiveplane to another Make selections in Vanishing Point (Optional) In the tool options area, enter values forany of the following settings before making the selection: Feather Specifies how much to blur the edges of the selection. Opacity Specify this value if you plan to use the selection tomove image content. This option determines how much the moved pixelsobscure or reveal the image underneath. Heal menu Choose a blending mode if you plan to use a selectionto move image content. This option determines how the moved pixelsblend with the surrounding image: Choose Off so theselection doesn’t blend with the colors, shadows, and textures ofthe surrounding pixels. Choose Luminance to blend the selection with the lightingof the surrounding pixels. Choose On to blend the selection with the color, lighting,and shading of surrounding pixels. Drag the tool in a plane. You can make a selection thatspans more than one plane. Hold the Shift key to constrain the selectionto a square that’s in perspective. Selection spanning more than one plane Toselect an entire plane, double-click the Marquee tool in the plane. Move selections in Vanishing Point Make a selection in a perspective plane. Choose one of the following from the Move Mode menu todetermine the behavior when you move a selection: To select the area you move the selectionmarquee to, choose Destination. To fill the selection with the image pixels in thearea where you drag the Selection tool pointer to (same as Ctrl-draggingor Command-dragging a selection), choose Source. Drag the selection. Hold down the Shift key to constrainthe move so it is aligned with the grid of the perspective plane. Move, rotate and scale floatingselections To move a floating selection, select the Marquee or Transform tool,. In this video we are reviewing PLANE SHIFT. Is PLANE SHIFT Good or Not? How to use PLANE SHIFT? Don't forget to subscribe, hit the like button, and leave a
Plane Shift - DND 5th Edition
Is pasted into the image, replacing the pixels that were below it. Click in the floating selection with either the Marquee or Transform tool and Alt-drag (Windows) or Option-drag (Mac OS) to make another copy. Once copied, the original floating selection is deselected and replaces the pixels that were below it. Pressing Control+Shift+T (Windows) or Command+Shift+T (Mac OS) duplicates your last duplicating move. This is an easy way to clone content multiple times. Paste an item into Vanishing Point You can paste an item from the clipboard inVanishing Point. The copied item can be from the same document ora different one. Once pasted into Vanishing Point, the item becomesa floating selection that you can scale, rotate, move or clone. Whenthe floating selection moves into a selected plane, it conformsto the plane’s perspective. Pasting an item into Vanishing Point A. Copied pattern from a separate document B. Imagewith selection (to confine results) created in Photoshop beforeopening Vanishing Point C. Pastedpattern in Vanishing Point is moved into the plane and honors theselection For convenience, it’s recommended that you createperspective planes in a previous Vanishing Point session. Copy an item to the clipboard. The copied itemcan be from the same or different document. Keep in mind that youcan paste only a raster (not vector) item. If you’re copying type, you must first rasterizeit. Right-click the text layer, and choose Rasterize. Then chooseSelect > All and copy to the clipboard. (Optional) Create a new layer. Choose Filter > Vanishing Point. If necessary, create one or more planes in the image. Press Ctrl+V (Windows) or Command+V (Mac OS) to paste the item. The pasted item is now a floating selection in the upper-left corner of the preview image. By default, the Marquee tool is selected. Use the Marquee tool to drag the pasted image to a plane. The image conforms to the perspective of the plane. After pasting the image in Vanishing Point,do not click anywhere in the image with the Marquee tool exceptto drag the pasted image to a perspective plane. Clicking anywhereelse deselects the floating selection and permanently pastes the pixelsinto the image.Plane shift - Forgotten Realms Wiki
A texture or pattern. In Vanishing Point, select the Stamp tool . In the tool options area, set the Diameter (brush size),Hardness (the amount of feathering on the brush), and Opacity (thedegree that the painting obscures or reveals the image beneath it). Choose a blending mode from the Heal menu: To prevent the strokes from blending withthe colors, shadows, and textures of the surrounding pixels, chooseOff. To blend the strokes with the lighting of the surroundingpixels, choose Luminance. To blend the strokes with the color, lighting, andshading of surrounding pixels, choose On. To determine the sampling behavior of the Stamp tool: Select Aligned to sample pixels continuously,without losing the current sampling point even when you releasethe mouse button. Deselect Aligned to continue using the sampled pixelsfrom the initial sampling point each time you stop and resume painting. (Optional) Specify the paint application options: To paint continuously from one plane toanother, open the Vanishing Point menu and choose Allow Multi-SurfaceOperations. To confine painting to the active plane only, openthe Vanishing Point menu and choose Clip Operations To Surface Edges. Move the pointer into a plane and Alt-click (Windows)or Option-click (Mac OS) to set the sampling point. Drag over the area of the image you want to paint. Holdthe Shift key down to drag a straight line that conforms to theplane’s perspective. You can also click a point with the Stamp tooland then Shift-click another point to paint a straight line in perspective. Measure in Vanishing Point Users ranging from architects and interior decoratorsto forensic scientists and woodworkers often need to know the sizeof objects in an image. In Vanishing Point, the Measure tool letsyou draw a measurement line over an object in a perspective planethat you know the size of. The Measure tool has an option for enteringa length for the measurement. The measurement line displays twotext boxes: one for the length and one showing the angle that theline was drawn relative to the perspective plane. Once the measurementand its length have been set, all subsequent measurements correctlyscale to your initial measurement. There’s an option for linking the line’s measurement length. In this video we are reviewing PLANE SHIFT. Is PLANE SHIFT Good or Not? How to use PLANE SHIFT? Don't forget to subscribe, hit the like button, and leave aPlane Shift - Dungeons and Dragons Wiki
Create clean boundaries with no overlaps. The old functionality is still available via a modifier key- Rectangle tool plane and shape locking: The Rectangle tool now works with arrow keys to lock the plane normal to an axis or surface. This includes the ability to lock off-axis planes using the down arrow key. Now the Rectangle tool matches the inferencing capabilities of the circle and polygon tools. Additionally, pressing shift can now lock the proportions of a square or golden section- Rotated Rectangle tool plane locking improvement: The Rotated Rectangle tool now respects a locked plane across all steps for the tool. If you chose a surface to lock the tool to at the beginning, this orientation will persist throughout creating your rectangle- Perpendicular to Face inference: We added the ability to hover over any surface and then find an inference for the direction perpendicular to the face. The drawing line and reference surface will be highlighted in magenta and a new “Perpendicular to Face” tooltip will be displayed. Note it is not possible to force this inference using the down arrow key but it can be locked once it appears by holding shift- Component Origin inference: We added a new “Origin in Component” inference point which now provides the ability to find and snap to a component's origin. This inference shows up whether there is geometry on the origin or not and has higher priority over other inferences. It shows up automatically when you hover over a selected component or group with a drawing toolPersistent IDs:- Persistent IDs for entities have been added to SketchUp 2017. This feature is useful to developers and allows us to improve interoperability between LayOut and other products. A unique, persistent ID number is now internally assigned to geometry when it is added to a model. This includes unique IDs for edges, vertices, faces, and more that will be maintained even if the geometry is moved, rotated, or scaledColorblind Accessibility:- It is now possible to customize SketchUp's red, green, blue, magenta, and cyan inference colors. If you have trouble distinguishing red from green or would simply like to customize your SketchUp colors, it is now possible under SketchUp Preferences > Accessibility. If you change these settings, you may notice that the axis colors will get brighter to match your selected direction colors exactly. In SketchUp 2016 and earlier versions, the axis colors were slightlyComments
List of keyboard shortcuts available in SimSolid. File Management SHORTCUT FUNCTION Control + I Import CAD file Control + O Open project Control + S Save project Control + W Close project Control + Q Quit SimSolid Display SHORTCUT FUNCTION H Hide selected parts I Isolate selected parts S Suppress selected parts D Delete selected parts A Show all parts U Suppress unselected parts B Create new bookmark Control + F1 Show/hide Hints & tips F1 Show/hide Help panel F2 Show/hide Project tree panel F3 Show/hide Bookmark browser panel F4 Show/hide project comments View SHORTCUT FUNCTION F Fit view Shift + Drag Box zoom Shift + 1 Front view Shift + 2 Back view Shift + 3 Left view Shift + 4 Right view Shift + 5 Top view Shift + 6 Bottom view Shift + 7 Isometric view The following views also include Inspire key mappings: SHORTCUT FUNCTION Control + F7 Front view Control + Shift + F7 Back view Control + Shift + F8 Left view Control + F8 Right view Control + F6 Top view Control + Shift + F6 Bottom view Control + F9 Isometric view Selection SHORTCUT FUNCTION Control Multi-select and toggle select Control + Drag Drag top-left to bottom-right: select all entities that are partially enclosed in the box Drag from bottom-right to top-left: selects all entities that are fully enclosed in the box Clip Plane Note: Activate the clip plane by pressing the (Clip assembly with a plane) icon. SHORTCUT FUNCTION Control + pick face Orient the clip plane to the part face Control + Left mouse button Rotate the clip plane Shift + Mouse wheel Move the clip plane up/down - slower Control + Mouse wheel Move the clip plane up/down - faster
2025-04-13ActionControl + Shift + ZCommand + Shift + ZDeselect allControl + DCommand + DHide selection and planesControl + HCommand + HMove selection 1 pixelArrow keysArrow keysMove selection 10 pixelsShift + arrow keysShift + arrow keysCopyControl + CCommand + CPhotoshop shortcuts: PasteControl + VCommand + VRepeat last duplicate and moveControl + Shift + TCommand + Shift + TCreate a floating selection from the current selectionControl + Alt + T Fill a selection with image under the pointerControl-dragCommand-dragCreate a duplicate of the selection as a floating selectionControl + Alt-dragCommand + Option-dragConstrain selection to a 15° rotationAlt + Shift to rotateOption + Shift to rotateSelect a plane under another selected planeControl-click the planeCommand-click the planeCreate 90° plane off parent planeControl-dragCommand-dragDelete last node while creating planeBackspaceDeleteMake a full canvas plane, square to the cameraDouble-click the Create Plane toolDouble-click the Create Plane toolUse the Camera Raw dialog boxNote: Holding down a key temporarily activates a tool. Letting go of the key returns to the previous tool.ResultWindowsmacOSZoom toolZZPhotoshop shortcuts: Hand toolHHWhite Balance toolIIColor Sampler toolSSCrop toolCCStraighten toolAASpot Removal toolBBRed Eye Removal toolEEBasic panelCtrl + Alt + 1Command + Option + 1Tone Curve panelCtrl + Alt + 2Command + Option + 2Photoshop shortcuts: Detail panelCtrl + Alt + 3Command + Option + 3HSL/Grayscale panelCtrl + Alt + 4Command + Option + 4Split Toning panelCtrl + Alt + 5Command + Option + 5Lens Corrections panelCtrl + Alt + 6Command + Option + 6Camera Calibration panelCtrl + Alt + 7Command + Option + 7Presets panelCtrl + Alt + 9Command + Option + 9 (macOS Universal Access zoom shortcut must be disabled in System Preferences)Open Snapshots panelCtrl + Alt + 9Command + Option + 9Parametric Curve Targeted Adjustment toolCtrl + Alt + Shift + TCommand + Option + Shift + THue Targeted Adjustment toolCtrl + Alt + Shift + HCommand + Option + Shift + HSaturation Targeted Adjustment toolCtrl + Alt + Shift + SCommand + Option + Shift + SLuminance Targeted Adjustment toolCtrl + Alt + Shift + LCommand + Option + Shift + LGrayscale Mix Targeted Adjustment toolCtrl + Alt + Shift + GCommand + Option + Shift + GLast-used Targeted Adjustment toolTTPhotoshop shortcuts: Adjustment Brush toolKKGraduated Filter toolGGIncrease/decrease brush size] / [] / [Increase/decrease brush featherShift + ] / Shift + [Shift + ] / Shift + [Increase/decrease Adjustment Brush tool flow in increments of 10= (equal sign) / – (hyphen)= (equal sign) / – (hyphen)Temporarily switch
2025-04-13+ Shift + B Hides or shows backplate visibility Ctrl + Alt + click Rotates environment Ctrl + E Loads environment image Ctrl + B Loads backplate image Ctrl + G Hides or shows the grid (visible when raytrace is off) Ctrl + Shift + [ Decreases environment brightness by 0.05 Ctrl + Shift + ] Increases environment brightness by 0.05 Ctrl + Shift + ; Decreases environment gamma by 0.05 Ctrl + Shift + ' Increases environment gamma by 0.05 Ctrl + [ Decreases environment brightness by 0.25 Ctrl + ] Increases environment brightness by 0.25 Ctrl + ; Decreases environment gamma by 0.25 Ctrl + ' Increases environment gamma by 0.25 F10 Accumulates Appearance Controls Double-click Selects appearance and its properties Shift + click Copies appearance (when on Appearances tab) Shift + right-click Pastes appearance (when on Appearances tab) Camera Controls Alt + click Rotates camera Alt + middle mouse button click Pans camera Alt + right-click Zooms camera Alt + Scroll Adjusts camera focal length Ctrl + Alt + Scroll Twists the camera Ctrl + Alt + right-click Changes the camera focal point Alt + Shift + right-click Changes the camera focal point without moving the camera Ctrl + Shift + click Centers the selection in the 3D viewport Ctrl + Shift + right-click Based on your selection mode, focuses the camera on the center of the selection. Home Changes the look-at point to the selected object Alt + Shift + middle mouse button click Sets the camera point of view Alt + Shift + click Mimics the movement of walking through the scene, without changing the height of the camera. Enable the use of this keyboard shortcut by clicking . On the User Interface tab, select Use ALT + SHIFT for Walking Camera Navigation. Alt + middle mouse wheel Increases or decreases perspective Alt + Shift + C Resets camera Ctrl + Shift + L Locks camera Alt + 5 Next camera Alt + Shift + 5 Previous camera Animation Ctrl + Shift + K Creates keyframe Transform Manipulator Controls g Move selection in the camera plane r Rotate selection in camera plane e Scale selection uniformly g/r/e followed by x Move, rotate, or scale locked to the X-axis g/r/e followed by y Move, rotate, or scale locked to the Y-axis g/r/e followed by z Move, rotate, or scale locked to the Z-axis g/r/e/ followed by Shift + x Move, rotate, or scale locked to the YZ plane g/r/e/ followed by Shift + y Move, rotate, or scale locked to the XZ plane g/r/e/ followed by Shift + z Move, rotate, or scale locked to the XY plane
2025-04-08Paint with a color in VanishingPoint Specify a brush color by doing one of the following: Select the Eyedropper tool and click acolor in the preview image. Click the Brush Color box to open the Color Pickerto select a color. In the tool options area, set the Diameter (brush size),Hardness (edge smoothness), and Opacity (the degree to which paintingobscures the image below). To paint without blending with the color,lighting, and shading of the surrounding pixels, choose Off. To paint and blend the strokes with the lightingof the surrounding pixels while retaining the selected color, chooseLuminance. To paint and blend with the colors, lighting, andshading of the surrounding pixels, choose On. (Optional) Specify the paint application options: To paint continuously, automatically conformingto the perspective from one plane to another, open the VanishingPoint menu and choose Allow Multi-Surface Operations. Turning thisoption off lets you paint in the perspective of one plane at a time.You need to stop and then start painting in a different plane toswitch perspective. To confine painting to the active plane only, openthe Vanishing Point menu and choose Clip Operations To Surface Edges.Turning this option off lets you paint in perspective beyond theboundaries of the active plane. Drag in the image to paint. When painting in a plane,the brush size and shape scales and orients properly to the plane’sperspective. Shift-drag constrains the stroke to a straight linethat conforms to the plane’s perspective. You can also click a pointwith the Brush tool and then Shift-click another point to paint astraight line in perspective. The Brush tool honors marquee selectionsand can be used to paint a hard line along the edge of the selection.For example, if you select an entire plane, you can paint a linealong the perimeter of the plane. Paint with sampled pixels in VanishingPoint In Vanishing Point, the Stamp tool paintswith sampled pixels. The cloned image is oriented to the perspectiveof the plane you’re painting in. The Stamp tool is useful for suchtasks as blending and retouching image areas, cloning portions of asurface to “paint out” an object, or cloning an image area to duplicatean object or extend
2025-04-16Floating selection deselects it. Once deselected, a floating selection’s content is pasted into the image, replacing the pixels that were below it. Cloning a copy of a floating selection also deselects the original. Pasted item in Vanishing Point. Vanishing Point has another move option for selections. You canfill the selection with pixels from the area where the pointer ismoved. Copying a selection and moving a selection from one perspectiveplane to another Make selections in Vanishing Point (Optional) In the tool options area, enter values forany of the following settings before making the selection: Feather Specifies how much to blur the edges of the selection. Opacity Specify this value if you plan to use the selection tomove image content. This option determines how much the moved pixelsobscure or reveal the image underneath. Heal menu Choose a blending mode if you plan to use a selectionto move image content. This option determines how the moved pixelsblend with the surrounding image: Choose Off so theselection doesn’t blend with the colors, shadows, and textures ofthe surrounding pixels. Choose Luminance to blend the selection with the lightingof the surrounding pixels. Choose On to blend the selection with the color, lighting,and shading of surrounding pixels. Drag the tool in a plane. You can make a selection thatspans more than one plane. Hold the Shift key to constrain the selectionto a square that’s in perspective. Selection spanning more than one plane Toselect an entire plane, double-click the Marquee tool in the plane. Move selections in Vanishing Point Make a selection in a perspective plane. Choose one of the following from the Move Mode menu todetermine the behavior when you move a selection: To select the area you move the selectionmarquee to, choose Destination. To fill the selection with the image pixels in thearea where you drag the Selection tool pointer to (same as Ctrl-draggingor Command-dragging a selection), choose Source. Drag the selection. Hold down the Shift key to constrainthe move so it is aligned with the grid of the perspective plane. Move, rotate and scale floatingselections To move a floating selection, select the Marquee or Transform tool,
2025-04-02