Sougou input

Author: s | 2025-04-24

★★★★☆ (4.8 / 926 reviews)

ronaldo 4k wallpaper

The front edge codes part of sougou official website - sougou-input/README.md at master happyIris/sougou-input

driver booster 5.3 pro key

GitHub - happyIris/sougou-input: The front edge codes part of sougou

It is never 100% accurate! Baidu Translate, Google Translate and others such as Microsoft Translator, Sougou & Tencent provide a good and reliable service!In any case, a human translator is better! It is always best to double check your sentences or work with a Chinese teacher or a native speaker.Is Google translate banned in China?Want more from LTL?If you wish to hear more from LTL Mandarin School why not join our mailing list.We give plenty of handy information on learning Chinese, useful apps to learn the language and everything going on at our LTL schools!Sign up below and become part of our ever growing community! Previous Post Chinese New Year Migration 😲 What’s The Truth? Next Post St. Patrick’s Day in China 🍀 Your Complete Guide Read More 5 Top Tips: Watch TV and Learn Chinese (2020-2021) Discover 5 Top Tips to help you Learn Chinese with TV Shows by making flashcards, Chinese subtitles and linking your learning level to the right… The Ultimate Guide to Geography in Chinese || 104 Words & Phrases Geography in Chinese is 地理 dìlǐ but how many other words do you know about Geography in Mandarin? We reveal 104 useful words, facts and… A Fun Chinese Guide for Naming Cats, Dogs, Birds, and More! 40+ Pet Names in Chinese! In Chinese culture, pet names often reflect the pet’s personality, appearance, or even the owner’s best wishes for their pet’s… How to Learn Chinese Free? Is it Even Possible? Learn a Language Free? Can I

adobe free pdf converter

sougou-input/README.md at master - GitHub

Is distributed under theApache License, Version 2.0,see LICENSE for more information.Client Commands (Operations List)BatchExecuteStatementCommand API Reference / Input / OutputBatchGetItemCommand API Reference / Input / OutputBatchWriteItemCommand API Reference / Input / OutputCreateBackupCommand API Reference / Input / OutputCreateGlobalTableCommand API Reference / Input / OutputCreateTableCommand API Reference / Input / OutputDeleteBackupCommand API Reference / Input / OutputDeleteItemCommand API Reference / Input / OutputDeleteResourcePolicyCommand API Reference / Input / OutputDeleteTableCommand API Reference / Input / OutputDescribeBackupCommand API Reference / Input / OutputDescribeContinuousBackupsCommand API Reference / Input / OutputDescribeContributorInsightsCommand API Reference / Input / OutputDescribeEndpointsCommand API Reference / Input / OutputDescribeExportCommand API Reference / Input / OutputDescribeGlobalTableCommand API Reference / Input / OutputDescribeGlobalTableSettingsCommand API Reference / Input / OutputDescribeImportCommand API Reference / Input / OutputDescribeKinesisStreamingDestinationCommand API Reference / Input / OutputDescribeLimitsCommand API Reference / Input / OutputDescribeTableCommand API Reference / Input / OutputDescribeTableReplicaAutoScalingCommand API Reference / Input / OutputDescribeTimeToLiveCommand API Reference / Input / OutputDisableKinesisStreamingDestinationCommand API Reference / Input / OutputEnableKinesisStreamingDestinationCommand API Reference / Input / OutputExecuteStatementCommand API Reference / Input / OutputExecuteTransactionCommand API Reference / Input / OutputExportTableToPointInTimeCommand API Reference / Input / OutputGetItemCommand API Reference / Input / OutputGetResourcePolicyCommand API Reference / Input / OutputImportTableCommand API Reference / Input / OutputListBackupsCommand API Reference / Input / OutputListContributorInsightsCommand API Reference / Input / OutputListExportsCommand API Reference / Input / OutputListGlobalTablesCommand API Reference / Input / OutputListImportsCommand API Reference / Input / OutputListTablesCommand API Reference / Input / OutputListTagsOfResourceCommand API Reference / Input / OutputPutItemCommand API Reference / Input / OutputPutResourcePolicyCommand API Reference / Input / OutputQueryCommand API Reference / Input / OutputRestoreTableFromBackupCommand API Reference / Input / OutputRestoreTableToPointInTimeCommand API Reference / Input / OutputScanCommand API Reference / Input / OutputTagResourceCommand API Reference / Input / OutputTransactGetItemsCommand API Reference / Input / OutputTransactWriteItemsCommand API Reference / Input / OutputUntagResourceCommand API Reference / Input / OutputUpdateContinuousBackupsCommand API Reference / Input / OutputUpdateContributorInsightsCommand API Reference / Input / OutputUpdateGlobalTableCommand API Reference / Input / OutputUpdateGlobalTableSettingsCommand API Reference / Input / OutputUpdateItemCommand API Reference / Input / OutputUpdateKinesisStreamingDestinationCommand API Reference / Input / OutputUpdateTableCommand API Reference / Input / OutputUpdateTableReplicaAutoScalingCommand API Reference / Input / OutputUpdateTimeToLiveCommand

Ubuntu installation configuration Sougou input method

Callback EventsonTrackPlaying(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}onTrackPaused(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}onEnded(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}onNextTrackRequested(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}onPreviousTrackRequested(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}onTrackSelected(event) { console.log(event); // your logic which needs to // be triggered once the // track ends goes here.}PropertiesNameDescriptionType@Input() playlist: Track[];playlist containing array of title and linkmandatory@Input() autoPlay: false;true - if the audio needs to be played automaticllyoptionalPlayer Controls@Input() startOffset = 0;offset from start of audio file in secondsoptional@Input() endOffset = 0;offset from end of audio file in secondsoptional@Input() disablePositionSlider = false;true - if the position slider needs to be disabledoptional@Input() displayRepeatControls = true;false - if the repeat controls needs to be hiddenoptional@Input() repeat: "all""one""none" = 'all';@Input() displayVolumeControls = true;false - if the volume controls needs to be hiddenoptional@Input() displayVolumeSlider = true;true - if the volume slider should be shownoptionalTitle Marquee Control@Input() displayTitle: true;false - if the audio title needs to be hiddenoptionalPlaylist Controls@Input() displayPlaylist: true;false - if the playlist needs to be hiddenoptional@Input() pageSizeOptions = [10, 20, 30];number of items to be displayed in the playlistoptional@Input() expanded = true;false - if the playlist needs to be minimizedoptional@Input() displayArtist = false;true - if the artist data is to be shownoptional@Input() displayDuration = false;true - if the track duration is to be shownoptionalLocalisation Controls@Input() tableHeader = 'Playlist';localised stringoptional@Input() titleHeader = 'Title';localised stringoptional@Input() artistHeader = 'Artist';localised stringoptional@Input() durationHeader = 'Duration';localised stringoptionalCallback Events@Output() trackPlaying: EventEmittertriggers when the track starts playingoptional@Output() trackPaused: EventEmitterCallback. The front edge codes part of sougou official website - sougou-input/README.md at master happyIris/sougou-input The front edge codes part of sougou official website - happyIris/sougou-input

Problems with the Sougou input method - Obsidian Forum

Basic movesDefault character buttonsRight JabJabOne Two Punchpunchconnect (connect move, input rapidly)heavy punchDemon BreathFlash Punch Combo (2)punchconnect (connect move, input rapidly)punchFlash Punch Combopunchconnect (connect move, input rapidly)punchconnect (connect move, input rapidly)heavy punchDemon Slayerpunchconnect (connect move, input rapidly)heavy punchconnect (connect move, input rapidly)heavy punchDemon Executionerpunchconnect (connect move, input rapidly)heavy punch[punchconnect (connect move, input rapidly)1+2]Demon Executioner to Cancel SSpunchconnect (connect move, input rapidly)heavy punch[punchconnect (connect move, input rapidly)1+2]upordownDemon Kickerpunchconnect (connect move, input rapidly)heavy punchconnect (connect move, input rapidly)heavy kickDemon Massacre (2)Demon Massacrepunchbackheavy punchconnect (connect move, input rapidly)punchDemon Lairpunchbackheavy punchconnect (connect move, input rapidly)heavy kickDemon Backhand Spinheavy punchconnect (connect move, input rapidly)heavy punchSide High KickMonzenbaraikickconnect (connect move, input rapidly)heavy kickBack Spin KickDemon Scissors[heavy kickconnect (connect move, input rapidly)kick] or [up forwardheavy kickconnect (connect move, input rapidly)kick] or [wsconnect (connect move, input rapidly)heavy kick]Pressure Point (1)Pressure Pointforwardheavy punchconnect (connect move, input rapidly)kickDemon Shout[forwardheavy punchconnect (connect move, input rapidly)1+2]Demon Shout to Cancel SS[forwardheavy punchconnect (connect move, input rapidly)1+2]upordownLightning CrushRight Splits KickChrome DomeDouble Palm Strike (1)Double Palm Strikedown forwardpunchconnect (connect move, input rapidly)punchMuso Tettsuidown forwardpunchconnect (connect move, input rapidly)heavy punchQuick UppercutSide kickFront KickDemon's WingsHammer PunchHammer Punch to CrouchingHammer Beatingdownpunchconnect (connect move, input rapidly)heavy punchCrouch StraightJichinsaidownkickordown forward3+4Crouch Chin Kickdown backordownheavy kickLightning HammerBettering RamCrouch JabEishomonSpin SweepAngekisaiFunkei Uraken (1)Funkei Urakenbackpunchconnect (connect move, input rapidly)heavy punchFunkei Goshohabackpunch[heavy punchconnect (connect move, input rapidly)1+2]Funkei Goshoha to Cancel SSbackpunch[heavy punchconnect (connect move, input rapidly)1+2]upordownRashomonHooking Crescent Kick (1)Hooking Crescent Thrustbackkickconnect (connect move, input rapidly)heavy punchHooking Crescent Kickbackkickconnect (connect move, input rapidly)kickShingetsusenTwin Hammer Volley (1)Twin Hammer Volleyback1+2connect (connect move, input rapidly)1+2Hookup backoruporup forwardheavy punchTsunami Kickwsheavy kickconnect

sougou input method can't input Chinese - Linux Mint Forums

Padding-right: var(--scw-spacing-1); padding-top: 0px; padding-bottom: 0px; height: 100%;}.inputWrapper .input-field .input-text > *:not(:last-child) { margin-right: 0px; --margin-right: 0px;}.inputWrapper .input-field .input-text input { text-align: LEFT; font: var(--scw-type-text-04-font); color: rgb(114, 118, 121); flex: 1; color: var(--scw-theme-body-color, var(--scw-color-grey-02)); width: 100%; height: 100%; box-sizing: border-box; border: 0; padding: 0; background-color: rgba(0, 0, 0, 0); z-index: 2; position: relative;}.inputWrapper .input-field .input-text input:focus { outline: none;}.inputWrapper .input-field .left-icon,.inputWrapper .input-field .right-icon { width: 50px; height: 50px; display: flex; flex-flow: row nowrap; justify-content: center; align-items: center; padding-left: var(--scw-spacing-1); padding-right: var(--scw-spacing-1); padding-top: 0px; padding-bottom: 0px; padding: 0;}.inputWrapper .input-field .left-icon > *:not(:last-child),.inputWrapper .input-field .right-icon > *:not(:last-child) { margin-right: 0px; --margin-right: 0px;}.inputWrapper .input-field .left-icon scw-icon,.inputWrapper .input-field .right-icon scw-icon { width: 20px; height: 20px; --scw-icon-color: var( default-input-icon-left-icon-icon-vector-vars.$background-color );}.inputWrapper .input-field .placeholder, .inputWrapper .input-field .dropdown-container { text-align: LEFT; font: var(--scw-type-text-04-font); color: rgb(114, 118, 121); flex: 1; z-index: 1; overflow: hidden; text-overflow: ellipsis; position: absolute;}.inputWrapper .input-field .dropdown-container { position: relative; height: 50px; padding: 0; border-bottom-left-radius: 8px; border-bottom-right-radius: 8px; border: none; cursor: pointer;}.inputWrapper .input-field .dropdown-container:hover { background-color: var(--scw-color-grey-095);}.inputWrapper .input-field .dropdown-container.hide { height: 0px;}.inputWrapper .input-feedback { text-align: LEFT; font: var(--scw-type-text-02-font); color: var(--scw-color-grey-04);}.small .input-field { background-color: var(--scw-color-grey-10); border-radius: 8px 8px 8px 8px; border-width: 1px; border-style: solid; border-color: var(--scw-color-grey-07); align-self: stretch;}.small .input-field .input-container, .small .input-field .dropdown-container { display: flex; flex-flow: row nowrap; justify-content: flex-start; align-items: center; padding-left: 0px; padding-right: 0px; padding-top: 0px; padding-bottom: 0px; height: 40px;}.small .input-field .input-container > *:not(:last-child), .small .input-field .dropdown-container > *:not(:last-child) { margin-right: 0px; --margin-right: 0px;}.clickable { cursor: pointer;}:host([aria-disabled]) .input-field { background-color: var(--scw-color-grey-095); border-radius: 8px 8px 8px 8px; border-width: 1px; border-style: solid; border-color: var(--scw-color-grey-07); align-self: stretch;}:host([aria-disabled]) .input-field .placeholder { text-align: LEFT; font: var(--scw-type-text-04-font); color: var(--scw-color-grey-06); flex: 1;}:host([aria-disabled]) .input-field input { text-align: LEFT; font: var(--scw-type-text-04-font); color: var(--scw-color-grey-06); flex: 1;}.focused .input-field { background-color: var(--scw-color-grey-10); border-radius: 8px 8px 8px 8px; border-width: 1px; border-style: solid; border-color: var(--scw-color-grey-07); box-shadow: var(--scw-effect-focus-shadow); align-self: stretch;}.invalid .input-field { background-color: var(--scw-color-grey-10); border-radius: 8px 8px 8px 8px; border-width: 1px; border-style: solid; border-color: var(--scw-color-error); align-self: stretch;}.invalid .input-feedback { text-align: LEFT; font: var(--scw-type-text-02-font); color: var(--scw-color-error);}:host([type=telephone]) .input-field .placeholder a { pointer-events: none; text-decoration: none; color: inherit;}:host([type=file]) .input-field .placeholder { text-align: LEFT; font: 400 1rem/1.5rem "Proxima Nova"; color: var(--scw-color-grey-02); flex: 1; text-decoration: underline;}:host([type=file]) .input-field input { cursor: pointer; opacity: 0;}:host([type=file]) .input-field input::file-selector-button { height: 100%; width: 0; padding: 0; opacity: 0; margin-left: -8px;}:host([type=file]) .showFile .input-field input { opacity: 1;}:host([type=file]) .showFile .input-field .left-icon scw-icon { --scw-icon-color: var(--scw-color-success);}:host([type=file]) .showFile.invalid .input-field input { opacity: 1;}:host([type=file]) .showFile.invalid .input-field .left-icon scw-icon { --scw-icon-color: var(--scw-color-error);} :host { /* scw element */ position: relative; box-sizing: border-box; --margin-right: initial;

Sougou Input Method Exposes Encryption System Vulnerability

Only a single item with a literal comma inside it: single,,item. Because the items in MatchList are not treated as individual parameters, the list can be contained entirely within a variable. In fact, all or part of it must be contained in a variable if its length exceeds 16383 since that is the maximum length of any script line. For example, MatchList might consist of %List1%,%List2%,%List3% -- where each of the variables contains a large sub-list of match phrases. Input StackAny number of InputHook objects can be created and in progress at any time, but the order in which they are started affects how input is collected.When each Input is started (by the Start method or Input command), it is pushed onto the top of a stack, and is removed from this stack only when the Input is terminated. Keyboard events are passed to each Input in order of most recently started to least. If an Input suppresses a given keyboard event, it is passed no further down the stack.Sent keystrokes are ignored if the send level of the keystroke is below the InputHook's MinSendLevel. In such cases, the keystroke may still be processed by an Input lower on the stack.Multiple InputHooks can be used in combination with MinSendLevel to separately collect both sent keystrokes and real ones.Calling the Input command terminates any previous Input started by the Input command, but leaves any InputHooks active. If the Input is not visible, any InputHooks which it interrupts will generally not collect any input until the Input command returns.InputHook ObjectThe InputHook function returns an InputHook object, which has the following methods and properties. Methods: KeyOpt: Sets options for a key or list of keys. Start: Starts collecting input. Stop: Terminates the Input and sets EndReason to the word Stopped. Wait: Waits until the Input is terminated (InProgress is false). General Properties: EndKey: Returns the name of the end key which was pressed to terminate the Input. EndMods: Returns a string of the modifiers which were logically down when Input was terminated. EndReason: Returns an EndReason string indicating how Input was terminated. InProgress: Returns 1 (true) if the Input is in progress, otherwise 0 (false). Input: Returns any text collected since the last time Input was started. Match: Returns the MatchList item which caused the Input to terminate. OnEnd: Retrieves or sets the function object which is called when Input is terminated. OnChar:. The front edge codes part of sougou official website - sougou-input/README.md at master happyIris/sougou-input

Comments

User5570

It is never 100% accurate! Baidu Translate, Google Translate and others such as Microsoft Translator, Sougou & Tencent provide a good and reliable service!In any case, a human translator is better! It is always best to double check your sentences or work with a Chinese teacher or a native speaker.Is Google translate banned in China?Want more from LTL?If you wish to hear more from LTL Mandarin School why not join our mailing list.We give plenty of handy information on learning Chinese, useful apps to learn the language and everything going on at our LTL schools!Sign up below and become part of our ever growing community! Previous Post Chinese New Year Migration 😲 What’s The Truth? Next Post St. Patrick’s Day in China 🍀 Your Complete Guide Read More 5 Top Tips: Watch TV and Learn Chinese (2020-2021) Discover 5 Top Tips to help you Learn Chinese with TV Shows by making flashcards, Chinese subtitles and linking your learning level to the right… The Ultimate Guide to Geography in Chinese || 104 Words & Phrases Geography in Chinese is 地理 dìlǐ but how many other words do you know about Geography in Mandarin? We reveal 104 useful words, facts and… A Fun Chinese Guide for Naming Cats, Dogs, Birds, and More! 40+ Pet Names in Chinese! In Chinese culture, pet names often reflect the pet’s personality, appearance, or even the owner’s best wishes for their pet’s… How to Learn Chinese Free? Is it Even Possible? Learn a Language Free? Can I

2025-04-11
User9978

Is distributed under theApache License, Version 2.0,see LICENSE for more information.Client Commands (Operations List)BatchExecuteStatementCommand API Reference / Input / OutputBatchGetItemCommand API Reference / Input / OutputBatchWriteItemCommand API Reference / Input / OutputCreateBackupCommand API Reference / Input / OutputCreateGlobalTableCommand API Reference / Input / OutputCreateTableCommand API Reference / Input / OutputDeleteBackupCommand API Reference / Input / OutputDeleteItemCommand API Reference / Input / OutputDeleteResourcePolicyCommand API Reference / Input / OutputDeleteTableCommand API Reference / Input / OutputDescribeBackupCommand API Reference / Input / OutputDescribeContinuousBackupsCommand API Reference / Input / OutputDescribeContributorInsightsCommand API Reference / Input / OutputDescribeEndpointsCommand API Reference / Input / OutputDescribeExportCommand API Reference / Input / OutputDescribeGlobalTableCommand API Reference / Input / OutputDescribeGlobalTableSettingsCommand API Reference / Input / OutputDescribeImportCommand API Reference / Input / OutputDescribeKinesisStreamingDestinationCommand API Reference / Input / OutputDescribeLimitsCommand API Reference / Input / OutputDescribeTableCommand API Reference / Input / OutputDescribeTableReplicaAutoScalingCommand API Reference / Input / OutputDescribeTimeToLiveCommand API Reference / Input / OutputDisableKinesisStreamingDestinationCommand API Reference / Input / OutputEnableKinesisStreamingDestinationCommand API Reference / Input / OutputExecuteStatementCommand API Reference / Input / OutputExecuteTransactionCommand API Reference / Input / OutputExportTableToPointInTimeCommand API Reference / Input / OutputGetItemCommand API Reference / Input / OutputGetResourcePolicyCommand API Reference / Input / OutputImportTableCommand API Reference / Input / OutputListBackupsCommand API Reference / Input / OutputListContributorInsightsCommand API Reference / Input / OutputListExportsCommand API Reference / Input / OutputListGlobalTablesCommand API Reference / Input / OutputListImportsCommand API Reference / Input / OutputListTablesCommand API Reference / Input / OutputListTagsOfResourceCommand API Reference / Input / OutputPutItemCommand API Reference / Input / OutputPutResourcePolicyCommand API Reference / Input / OutputQueryCommand API Reference / Input / OutputRestoreTableFromBackupCommand API Reference / Input / OutputRestoreTableToPointInTimeCommand API Reference / Input / OutputScanCommand API Reference / Input / OutputTagResourceCommand API Reference / Input / OutputTransactGetItemsCommand API Reference / Input / OutputTransactWriteItemsCommand API Reference / Input / OutputUntagResourceCommand API Reference / Input / OutputUpdateContinuousBackupsCommand API Reference / Input / OutputUpdateContributorInsightsCommand API Reference / Input / OutputUpdateGlobalTableCommand API Reference / Input / OutputUpdateGlobalTableSettingsCommand API Reference / Input / OutputUpdateItemCommand API Reference / Input / OutputUpdateKinesisStreamingDestinationCommand API Reference / Input / OutputUpdateTableCommand API Reference / Input / OutputUpdateTableReplicaAutoScalingCommand API Reference / Input / OutputUpdateTimeToLiveCommand

2025-03-25
User5305

Basic movesDefault character buttonsRight JabJabOne Two Punchpunchconnect (connect move, input rapidly)heavy punchDemon BreathFlash Punch Combo (2)punchconnect (connect move, input rapidly)punchFlash Punch Combopunchconnect (connect move, input rapidly)punchconnect (connect move, input rapidly)heavy punchDemon Slayerpunchconnect (connect move, input rapidly)heavy punchconnect (connect move, input rapidly)heavy punchDemon Executionerpunchconnect (connect move, input rapidly)heavy punch[punchconnect (connect move, input rapidly)1+2]Demon Executioner to Cancel SSpunchconnect (connect move, input rapidly)heavy punch[punchconnect (connect move, input rapidly)1+2]upordownDemon Kickerpunchconnect (connect move, input rapidly)heavy punchconnect (connect move, input rapidly)heavy kickDemon Massacre (2)Demon Massacrepunchbackheavy punchconnect (connect move, input rapidly)punchDemon Lairpunchbackheavy punchconnect (connect move, input rapidly)heavy kickDemon Backhand Spinheavy punchconnect (connect move, input rapidly)heavy punchSide High KickMonzenbaraikickconnect (connect move, input rapidly)heavy kickBack Spin KickDemon Scissors[heavy kickconnect (connect move, input rapidly)kick] or [up forwardheavy kickconnect (connect move, input rapidly)kick] or [wsconnect (connect move, input rapidly)heavy kick]Pressure Point (1)Pressure Pointforwardheavy punchconnect (connect move, input rapidly)kickDemon Shout[forwardheavy punchconnect (connect move, input rapidly)1+2]Demon Shout to Cancel SS[forwardheavy punchconnect (connect move, input rapidly)1+2]upordownLightning CrushRight Splits KickChrome DomeDouble Palm Strike (1)Double Palm Strikedown forwardpunchconnect (connect move, input rapidly)punchMuso Tettsuidown forwardpunchconnect (connect move, input rapidly)heavy punchQuick UppercutSide kickFront KickDemon's WingsHammer PunchHammer Punch to CrouchingHammer Beatingdownpunchconnect (connect move, input rapidly)heavy punchCrouch StraightJichinsaidownkickordown forward3+4Crouch Chin Kickdown backordownheavy kickLightning HammerBettering RamCrouch JabEishomonSpin SweepAngekisaiFunkei Uraken (1)Funkei Urakenbackpunchconnect (connect move, input rapidly)heavy punchFunkei Goshohabackpunch[heavy punchconnect (connect move, input rapidly)1+2]Funkei Goshoha to Cancel SSbackpunch[heavy punchconnect (connect move, input rapidly)1+2]upordownRashomonHooking Crescent Kick (1)Hooking Crescent Thrustbackkickconnect (connect move, input rapidly)heavy punchHooking Crescent Kickbackkickconnect (connect move, input rapidly)kickShingetsusenTwin Hammer Volley (1)Twin Hammer Volleyback1+2connect (connect move, input rapidly)1+2Hookup backoruporup forwardheavy punchTsunami Kickwsheavy kickconnect

2025-04-11

Add Comment